I’m personally loving all the little tidbits of past information being given to us. However, I can’t shake the feeling that with the Darkness now in play, there isn’t really a lot of space for us to maneuver around as far as potentially beating the Darkness. I realize that the Darkness is basically the result of a DM in D&D god-modding a boss or character, but that makes it even harder to see an end goal of some kind.
Also, [b]and this is not speculation if they are one and the same,[/b] but the Darkness and Savathun’s personality seem pretty much like copies of each other. Obviously the end-goals are different, but both are sneaky, both think power is the go to solution, both have somewhat unknown intentions... they just seem too similar for the two to work in the same story. I loved “that” moment in the first mission, and I love the idea of an enemy that you can never figure out, but Bungie needs to choose one, at least for now.
-
Edited by superskybro: 10/14/2019 9:40:59 PMI agree with the savathune vs darkness point. Savathune has been built up since year 1 and the hype for me personally is starting to go from excitement to annoyed. I wanted shadowkeep to be savathune's DLC not the darkness