As much as I'd like to slap on a Backup Mag on certain weapons, I just can't tell how much it'll actually add. Sometimes it'll add just enough, sometimes not enough. Like giving my hand cannon 3 shots is a lot but giving my SMG 3 bullets is not a lot(unless it's The Recluse). Instead of having just that arrow up button, why don't we just have a green number and that up arrow to indicate that it'll change to that?
Not the biggest deal but sometimes times it's just nice to know before I have to replace that mod with something else if it wasn't worth it.
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Agreed
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Most def needed
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I had the same problem when I was starting to mod my favorite weapons. Turns out the big thing you'll want to check is the maximum magazine size on the weapon type you are looking at. For instance: I believe hand cannons max out at 14 rounds/magazine. So if you have a handcannon with a 13 round mag it will only add 1 round. If you use the same mod on a handcannon with 11 rounds though then backup mag would add 3 to the magazine. In short: backup mag adds around 25-30%, but caps out at the weapon types maximum
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BUMP for Bungie to see!! Why this is not in the game already is beyond me.
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Every grenade launcher and less than 10 round hand cannon should get a backup mag mod, IMO. I do have one on my favorite erentil too, but fusions generally benefit more from other mods.
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Slapped one in once and got only one extra bullet... .... Aaand there goes my mod....