I understand now that Bungie has split from Activision, they are taking more ownership with updates and patches. They are really starting to listen the community and I really appreciate that.
A quality of life improvement that I would really appreciate even more, especially with the advent of Amor 2.0 in Shadowkeep, is some sort of in-game stats. Let me elaborate....
As an example:
Take a mod like "enhanced xxx loader". It uses the word "greatly increases" in the description. In my mind, I know that that "greaty increases" > "increases"....but by how much???. It makes me wonder if "enchanced" is really worth grinding for.
My proposition is that instead of saying "greatly increases", the mod/perk description should say "increases reload speed by 25%". In my opinion, that would make mods/perks so much more meaningful.
We constanly rely on Datto or Ehroar and other youtubers to make the videos that figure out how much damage a weapon does to a Raid Boss or how much an exotic perk increases in-game benefits. I do like the tribute hall’s dummy testers, but’s not the most optimal testing environment.
Check Ehoar’s analysis video - https://www.youtube.com/watch?v=1MsfZGKnCuc&t=4s
It would be so nice to evaluate our own builds so we can turn to our friends and say....."My armor mod loadout gives me a 55% increase in Hand Cannon Reloads" or "My super regenerates in 27.5 seconds with this set of armor mods".
I suppose I'm asking for something similar to Diablo 3 where you can look at a cumulative stat card, but I understand that is a stretch because of the limited resources Bungie has anymore. But wouldn’t this be so nice to look at as your flying into raids, strikes, crucible matches, etc?
I know Bungie has never directly shown in-game stats and we just have to trust the wording in the description, but I think this would bring a very welcomed breath of "MMORPG" fresh air to the game.
Thoughts Bungie?
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Hopefully with Shadowkeep the builds actually start making an impact. Builds have meant nothing in this series so far.