Would people still be complaining about the loot and only getting one chest? or would they view it as reasonable and still enjoy the activity for what it is? Edit: Seems like most people would want a game mode that is hard but last only about ten min where the reward is a weapon of their choosing (in the archetype they desire) with the specific perks they are looking for for their own god roll and master worked to the stat they want. In which I'm guessing they would play it just enough times (5-6) to get all the different weapon types they want then would never play it again.
I don’t think people would be complaining and I do think it’s a fair time investment. 20 minutes for the guaranteed legendary drop you want with being able to determine the masterwork is great. I think back to the Lost Sector farm for Dust Rock and that was tedious, boring and terrible odds of getting what you wanted. I get people are angry as ‘god rolls’ were farmable with the chest cheese and its another case of having something being taken away/nerfed but it was too rewarding if you look at it objectively.