Three separate DLCs. Each with equivalent content to either The Dark Below or House of Wolves from Destiny 1... distributed between 3-month intervals for 30$. That was and still is a great deal.
With each of the DLCs having an [i]absolute minimum[/i] of 15 hours of enjoyment, (without even factoring in replay-ability) it's a great deal.
Please try to change my mind, and I'll try my best to change yours.
EDIT1: Thank you for all of your passionate responses.
The main 2 points I've been seeing throughout this post are:
❏ I didn't like Season of the Drifter, therefore 20$ would've been fitting.
❏ No strikes/crucible maps/planets, therefore not worth it at all.
To the first point, that is truly the meaning of value being subjective. Albeit you and I might've not liked Season of the Drifter, that doesn't necessarily mean it wasn't worth 10$. However, there is a point to be made that you shouldn't be [i]forced[/i] into buying one season's worth of content just to play another.
It might've been better as 10$ individual installments, I could agree with that.
To the second point- however. It wasn't advertised that you would receive any of those things. You knew [i]exactly[/i] what you'd be getting upon buying it. Hence why I linked the advertisement above.
If you'd like to make the argument that explorable space or # of maps determine the value of a DLC- We'll refer back to the House of Wolves DLC.
For 20$ USD it had-
[spoiler]❏ 3 Crucible Maps
❏ 1 Strike
❏ New Social Space
❏ Trials of Osiris
❏ Prison of Elders
❏ 12 Exotics
❏ 9 New Legendary Gearsets[/spoiler]
Now let's compare this to 2/3 of the Seasons in the Season Pass:
Season of the Drifter and the Black Armory
[spoiler]❏ 2 New Gambit Maps
❏ 4 Black Armory Forges
❏ New Raid (Scourge of the Past)
❏ Gambit Prime
❏ The Reckoning
❏ 6 Pinnacle Weapons
❏ 9 New Legendary Gearsets
❏ 14 Exotics[/spoiler]
Now you can determine which one has more worth to you, but objectively the Annual Pass has more content than any of Destiny's predecessors in the 10-30$ range. Comparing CoO, Warmind, TDB would go even worse.
The comparison above doesn't even take into consideration the Menagerie which on it's own adds another--
[spoiler] ❏ 6 New Gearsets
❏ New Raid (Crown of Sorrow)
❏ New Court of Oryx/PoE/EP-esk activity, the Menagerie
❏ 6-7 New Exotics
❏ 3 More Pinnacle Weapons
[/spoiler]
I understand some of you might value a new social space over a raid, but objectively a social space is easier to design than the entire layout for a raid in addition to a unique boss with lots of other unique mechanics as well.
I most likely won't be responding as frequently as before, as I'm seeing a lot of repetitive arguments. But thank you for commenting on here at all. I'm glad you all as a community have a passion to see this game thrive.
Last Edit:
"*Insert Season Here* was awful." with no follow-up or explanation is not a good argument! That is defined as an insult, and you are clearly NOT looking for a discussion.
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I still play D2 almost every day but the annual pass should have been about 20$ in my opinion. Jokers Wild did not have enough content for people who weren't super into gambit (personally I don't like gambit). Black armory asked for too much day 1 grind just to access the forge without wiping over and over. Season of Opulence is definitely the best of it but I feel like there should be a bit more of a selling point other than Menagerie. Overall its not the worst content but for 30$ I think it should be a bit better.