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Destiny 2

Discuss all things Destiny 2.
Edited by TheShadow-cali: 6/24/2019 3:39:35 PM
67

Banshee-44, can we just have all the mods set to where we can purchase what we want instead of the RNG?

Just my opinion, the way mods are set in this game doesn't work for me. I don't like that I can have 20 mods on a character and not one single mod will work unless it's assigned to a specific gear I want to use them on. Speaking of that, how come the mods are so limited to what we can use them on that they are all assigned to specific gear. In y1 Banshee-44 had a full inventory that you had a variety of mods to choose from and even mods to switch burn. I'd like to see that option come back. Edit: Do the taken mods only drop through raids? because if so I'd also like to see other options for that as well. Edit: Someone mentioned that Bungie said in a twab that the next DLC we will be able to use what we want. It sounds good but I have a concern about that because right after I read that thread this popped up. Bungie is adding 3 more slots to our stats, and an extra slot for the mods if I'm correct. What I'm concerned about is, is there anything going to disable one mod for using another like using heavy ammo perk on a couple of pieces that cuts out from getting drops in certain activities? There is a lot that we don't know on what is actually going to take place and I know some don't like me bringing things up, but we all know heavy ammo is throttled in this game that you can end up not getting drops when you need it or shall I say want it.

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  • I’m going to have to disagree on making the burn a mod like it was in d2y1. This gave people the option to use the same few energy weapons in all elemental burns which helped render 90% of the entire d2 arsenal useless.

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