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No it really isnt outside raids Sorry but melting a boss in strikes is the ideal, seeing a boss go "immune" to artificially extend playtime to force players to stand on plates does not make the strike any more interesting or fun. Quite the opposite.
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In general? Please expand?
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It would literally take the point and fun out of almost every strike boss, all of the menagerie bosses so far, some of the raid bosses, etc. In general it would make everything much quicker and much more boring.
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I’m not sure I understand you. Enemies and bosses in strikes or missions are a joke bc they get melted instantly? Where is your logic here? Raid bosses is a separate discussion. It’s about mechanics, not immune phases. A devil walker public event in D1 lasted longer than Riven, or any public event or any strike boss in D2. It’s actually very dumb imho.