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Destiny 2

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Edited by Display Name: 6/17/2019 9:22:00 PM
15

Increase Glimmer and Planetary Resources

From the strike playlist's final chest. Right now it gives about 500-750 glimmer and 2 planetrary material. It would help if that could be raised to let's say [b]1200-2000[/b] glimmer and [b]8-12[/b] materials. It would make the stike playlist more viable to farm glimmer and resources [spoiler]also, new strikes and strike specific loot from regular non-nightfall strikes? Skeleton chest should make a comeback tbh[/spoiler]

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  • Bungie doesn't like players farming for stuff

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    • I just break down the millions of crappy shaders that I have accumulated.

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      • Definitely a change that I'd like, also have a random chest spawn within strikes that can reward you with items like mod components, masterwork cores or a decent stack of materials. Have a few locations where it can spawn but its random with each strike.

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        • Also raise the glimmer cap imo. Now that everything in it's traveler requires glimmer it's easy to run out fast.

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          • Also why in the -blam!-inhell don’t gambit prime synths stack higher than 20. I still have like 300 reaper synths with no desire to farm out better pieces because I usually just use reaper on my warlock and I don’t need the 15 traits when it’s better to just get the buff for refilling special ammo for people.

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          • Pointless if the don’t increase the cap Glimmer is easy to get

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            • [b]Glimmer is useless[/b] [quote]Barge Chests: Exists[/quote] [quote]Community: RAISEEE GLIMMMER CAPPPS BECAUSE BY THE END OF SEASON IT WONT MATTER ANYMOREEE[/quote]

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              • Would be interesting if strike specific gear followed what the solstice of heroes armor did. Get the basic version in regular strikes, and then doing the nightfall version of the strike possibly even getting a certain score upgrades it. You could even do things like kill both tanks in the Bracus strike as a requirement. God help you if getting tank kills is one. It's basically like taking challenges and applying it to armor, but it's still fun to have your armor actually upgrade.

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                • Edited by Fishyb: 6/18/2019 9:01:51 PM
                  Bungie have already stated that they want to make glimmer more valuable. Bungie Translation: we’re going to nerf the drop rate of glimmer plus put the prices up of everything that uses it.

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                  • Dude I forgot all about Skeleton chests. Hopefully a lot of the things vacant in d2 from 1 come back with Shadowkeep. Bungo better not hype up two quests and a strike and actually add capital “C” CONTENT. They have a precedent here with Shadowkeep, this being their first release without Activision and if they fail to deliver to their current player base and it falls miserably short then we can probably assume we won’t see a Destiny 3

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                    • Would be great if they changed planetary resources to just weapon parts and armour parts, as is our inventory is becoming to cluttered. Just use weapon parts to upgrade weapons and armor parts to upgrade armor, along with glimmer and legendary shards.

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                    • Nahh, I want strike specific loot from nightfalls, in heroic strikes! Nightfalls should drop you the curated versions of those. That would be way more fun IMO

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                      • The spider bounties give 2500 glimmer each, plus you can trade materials for glimmer also. I do think it should be raised to like 150,00 glimmer or something

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                        • Edited by mojojojo9: 6/18/2019 11:53:32 AM
                          Dreaming city gives so much resources yet other planets give naff all, just balance the resources same as the dreaming city all is good then, nice and [u]simple [/u]or is it?

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                        • People farm glimmer and materials? Do people not have enough shards to just buy either? I can’t believe that.

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