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Destiny 2

Discuss all things Destiny 2.
Edited by Prince-Badar530: 5/20/2019 3:00:31 AM
97

Bungie, give us new strikes, new maps and trials. Stop nerfing, focus on content!

Stop nerfing things and FOCUS on giving us new content. Let people enjoy the game. We need more maps and more strikes Enhancement cores need to be gone. It wasn't like that in D1. Keep it for master work they have NO business in infusion. Trials should be back with 3 people

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  • 👍👍👍👍👍

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  • New shit coming in two weeks dude.

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    • We getting a new raid and 6 man match made activity. Trials is not coming back until they change it cause it was the least played game mode.

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    • Hey Bungie, here’s some ideas I’ve had for a while for some new strikes to make it easy. Unwelcomed Intrusion - Dreaming City - Boss: Heraash, The Brazen. A massive scorn abomination located in the basement of the Dreaming City. He has 2 semicircle platforms in his hands that appear to be taken from somewhere in the Dreaming City. He swings them around and uses them like a snowplow. His primary attack will be a modified scorn abomination lightning attack that travels in three directions. He also has an attack when his health reaches 1/4 thresholds (3/4, 1/2, and 1/4) where he releases a massive shockwave that deals solid damage to and knocks back anything that isn’t behind cover. Deep Dive - Titan - Boss: Mirnix-6, Rebuilt Prime. A Large scavenged Prime servitor located in the shipping area. Acts similarly to Sepix Perfected, but has a Void-tether ability that he can use infrequently. The stage floods throughout the fight, forcing you to ascend the ship. When you reach the top follow (when Menvaj is at 1/4 health, a large spider tank and many reinforcements will drop down from a ketch. The fight focuses on moving toward the enemy and not letting them have a chance to regroup. This is further evidenced by an ability Mirnix has that when the area changes, he will suck the ether out of whatever allies are there. The more energy he drains in the previous stage, the more he tethers in the next, so you need to attack the adds an make a basic progression flow. Iron Tower - Mars - Boss: Valus Ha’Vaash. A cabal incendior that has been outfitted with stolen Rasputin tech. His massive flame thrower fires Void flames. The fight progresses where you have to cause his pack to overheat to lower his shield. He has a targeted air-strike ability that appears similarly to a psions bounce ability except it fires a crimson Rasputin beam from above. Half-way through the fight, he will call down a Rasputin War-Sat now to lower his shield you need to unlock the War-sat and stay close to it to receive the “Corrupted Bullet Tracer” buff. This will allow you to fire through the shield. This will expire after 5 seconds and require you to go back to the War-sat. These are just portions of it. I have ideas of where each should take place, how the plot goes, and even what the strike specific loot is.

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      • He says right before the new content drops. Good job bro.

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      • Edited by Odin: 5/21/2019 12:09:09 AM
        10
        Edit: You mean actual 6v6 maps, not just more maps. Having only 4v4 maps is literally the cause of a few issues in PvP especially when it comes to nerfs. As far as creating content, the in-game content is what they should be focusing on to improve the loot system that would improve the progression.

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        • Wow. It's like were not getting a new raid and other content the entire next season.

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          • Ah, but all those things require actual effort ☺ nerfs require barely any and keep things artificially "fresh" by forcing people to use other weapons/armour. It's another Core issue, extension of player time investment artificially

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          • The future of D2 is Set in stone. They are not a reactive company, never have been.

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          • Bungie: “It’s too hard.”

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          • What ever happened to my free content faction rallies that bungie took out and never put back in like bungie promised. Bungie are liars.🖕🖕

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            • When you figure out [quote][b]Content[/b][/quote] was the biggest NERF of all....

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              • I wish they’d add 5 more strikes, I’m tired of doing the same 3 that seems to be priority in rotation. Or add a strike voting system, where it lets the 3 players choose between two random strikes or a random one that’s not the two listed. Strikes all together needs something, I liked when D1 had strike scoring, and skeleton keys. Those imago loop grinds.

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              • Sadly this was answered a while back. "Making new content is hard. Making content in general is hard". Nerfing things is far easier. The path of least resistance is the most travelled.

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                • They removed trials because it was toxic and not many people played it. Just like Sparrow Racing :(

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                  • Nerfing is needed, did you not read the TWAB? The dev teams were being forced to design stuff in specifc ways because these weapons and armour were too good, it'll free their design choices. Imagine the Abyss from crota in our current state of power.

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                    • Edited by CordovaLark: 5/21/2019 2:59:20 PM
                      Hell if they won't give us new content then introduce Tiered difficulties with better loot that drops. Such as Normal, Hard, Heroic, legendary or so on. There shouldn't even be blue drops on upper strike light levels to begin with.

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                    • New content? Hell season of the drifter was a reskin of the black armory dlc

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                    • Agreed.

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                    • You make content harder not nurf to make it the old better. Make new harder or higher. Have new harder npc's pop out where you say wtf where that come from. And then use up all energy fighting that .or something like that. You do not I repeat, DO NOT, TAKE AWAY what makes it fun. Then why even play except for all the money you poor in to it. But I digress, this is on me fool me once shame on you, fool me twice shame on me, there won't be a third. #bungiefail

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                    • [quote] Enhancement cores need to be gone. It wasn't like that in D1. Keep it for master work they have NO business in infusion. [/quote] Lol. You only needed a bunch of different materials instead to upgrade weapons. The early days of D1 were much worse than the core situation.

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                      • If you want them to stop nerfing things, trials isn't the way to go. That molded d1 sandbox and it was trash.

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                        • The nerfs were so that Bungie would have a more efficient and productive time creating content for the upcoming season.

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                        • Trials was the least played content in Destiny. Why would they bring it back.

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                          • at this point i rather have all D1 PvP maps & strikes, yeah kind of lame but still better than nothing

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                          • A strike on the Leviathan would be nice.

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