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#feedback

Edited by Aeniema: 1/22/2019 4:30:36 PM
3

Things that should’ve been included in the upcoming patch notes

[b]Mods[/b] • Armour Mods stack affect can only stack to 3 instead of 5. • Weapon Mods can now be equipped to Legacy Collections (pre forsaken). [b]Weapons[/b] • Snipers flinch reduced. • Excluding rapid-fire frame snipers, snipers receive a boost in aim assistance. • Precision Frame Shotguns are now Adaptive Frame, excluding slug shotguns which will remain precision frame. • Shotguns damage and range reduced slightly, this change does not include precision frames. • Lightweight Swords now require special ammo. • Hagakure reintroduced into the loot pool as a lightweight sword with random rolls. • Stryker’s Sure-Hand moves into Aggressive Frames. • SMG’s damage slightly increased. • Sidearm’s aim assist slightly increased. • Accuracy of sidearms increased to improve consistency of shots landing on the target. [b]Character Statistics[/b] • Higher resilience to provide a dramatic increase of protection. It was found that having 0-7 made very little difference and the protection given from 7-10 was minimal in Crucible. [b]Class Abilities[/b] • Vanish; allows the [i]Hunter[/i] to gain invisibility for a short duration. • Blessing of Light; overflows the [i]Warlock[/i] with light, granting you and nearby allies with continuous healing over time. • Banner of Light; the [i]Titan[/i] pierces the ground with a banner of light granting nearby allies with greatly increased defences. [b]Supers[/b] • The protection granted from Well of Radiance has been increased whilst inside. • The damage required to destroy Well of Radiance has been increased. [i]Newly introduced supers no longer replace a skill trait and can now be selected in place of pre- forsaken supers. Allowing new supers to have four traits instead of three.[/i] [b]—————— Post Unfinished ——————[/b] [b]Sub-Class Traits[/b] [u]Warlock[/u] [i]Attunement of Grace (Solar)[/i] - Activating your class ability grants you and nearby allies an overshield for a short time. [i]Attunement of Fission (Void)[/i] - Whilst in Nova Warp nearby enemies decay from the intensity and damage increases the longer they’re affected by the damage. [i]Attunement of Control (Arc)[/i] - Ball of Lightning chains to close enemies causing more damage to each chained enemy. [u]Hunter[/u] [i]Way of the Wraith (Void)[/i] - [i]Way of A Thousand Cuts (Solar)[/i] - [i]Way of the Current (Arc)[/i] - [u]Titan[/u] [i]Code of the Commander (Void)[/i] - [i]Code of the Devastator (Solar)[/i] - [i]Code of the Missile (Arc)[/i] - [b]—————— Post Unfinished ——————[/b] I really haven’t finished this post but thought to chuck it in the feedback for some response. I am heavily PvP orientated just to add to so these suggestions are mostly based around Crucible. I do also PvE but not on the same scale as I PvP. I have plenty of ideas and honestly got a whole ammunition of them that I honestly believe will bring Destiny to a better place. My brains ammunition has a surplus of additions too! For future implementations for the player and the studios benefit. Please throw an input in and would also love a official response. Thank you for taking the time to read! - Aeniema

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