[b]Mods[/b]
• Armour Mods stack affect can only stack to 3 instead of 5.
• Weapon Mods can now be equipped to Legacy Collections (pre forsaken).
[b]Weapons[/b]
• Snipers flinch reduced.
• Excluding rapid-fire frame snipers, snipers receive a boost in aim assistance.
• Precision Frame Shotguns are now Adaptive Frame, excluding slug shotguns which will remain precision frame.
• Shotguns damage and range reduced slightly, this change does not include precision frames.
• Lightweight Swords now require special ammo.
• Hagakure reintroduced into the loot pool as a lightweight sword with random rolls.
• Stryker’s Sure-Hand moves into Aggressive Frames.
• SMG’s damage slightly increased.
• Sidearm’s aim assist slightly increased.
• Accuracy of sidearms increased to improve consistency of shots landing on the target.
[b]Character Statistics[/b]
• Higher resilience to provide a dramatic increase of protection. It was found that having 0-7 made very little difference and the protection given from 7-10 was minimal in Crucible.
[b]Class Abilities[/b]
• Vanish; allows the [i]Hunter[/i] to gain invisibility for a short duration.
• Blessing of Light; overflows the [i]Warlock[/i] with light, granting you and nearby allies with continuous healing over time.
• Banner of Light; the [i]Titan[/i] pierces the ground with a banner of light granting nearby allies with greatly increased defences.
[b]Supers[/b]
• The protection granted from Well of Radiance has been increased whilst inside.
• The damage required to destroy Well of Radiance has been increased.
[i]Newly introduced supers no longer replace a skill trait and can now be selected in place of pre- forsaken supers. Allowing new supers to have four traits instead of three.[/i]
[b]—————— Post Unfinished ——————[/b]
[b]Sub-Class Traits[/b]
[u]Warlock[/u]
[i]Attunement of Grace (Solar)[/i] - Activating your class ability grants you and nearby allies an overshield for a short time.
[i]Attunement of Fission (Void)[/i] - Whilst in Nova Warp nearby enemies decay from the intensity and damage increases the longer they’re affected by the damage.
[i]Attunement of Control (Arc)[/i] - Ball of Lightning chains to close enemies causing more damage to each chained enemy.
[u]Hunter[/u]
[i]Way of the Wraith (Void)[/i] -
[i]Way of A Thousand Cuts (Solar)[/i] -
[i]Way of the Current (Arc)[/i] -
[u]Titan[/u]
[i]Code of the Commander (Void)[/i] -
[i]Code of the Devastator (Solar)[/i] -
[i]Code of the Missile (Arc)[/i] -
[b]—————— Post Unfinished ——————[/b]
I really haven’t finished this post but thought to chuck it in the feedback for some response. I am heavily PvP orientated just to add to so these suggestions are mostly based around Crucible. I do also PvE but not on the same scale as I PvP.
I have plenty of ideas and honestly got a whole ammunition of them that I honestly believe will bring Destiny to a better place.
My brains ammunition has a surplus of additions too! For future implementations for the player and the studios benefit.
Please throw an input in and would also love a official response. Thank you for taking the time to read!
- Aeniema
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Anyone got any suggestions? 🥺🤔