So i have this Rocketlauncher from the Crucible Competitive. It has a Magazine of 6 to 8? This days Heroic Strike Modifier is "Heavyweight" = Powerweapons deal more damage and more ammo is available. The Button has one Perk named: [b]High-Explosive Ordnance[/b] This weapon's projectiles are larger and travel faster. • Increases blast radius • Slightly increases projectile speed [b]• Decreases magazine size[/b] When i have This perk in use the Rocketlauncher has fully 8 (yes, eight) Rockets to use. But Perk says [b]DECREASES MAGAZINE SIZE[/b] So when i change to the other Perk "Alloy Casing", the Ammo in the Rocketlauncher is only 6 (yes, six) Rockets to use. So the Question is: Is the Text wrongly written on the "High Explosive" Perk and should be on the "Alloy Casing" or is here a bug in work because the days Heroic Modifier is "Heavyweight"?
Edited by NYC_InfamousNick: 7/3/2018 7:38:35 PMThat took me a second to understand what you were on about. I think it's just an unlisted bonus of the high-explosive ordnance perk, because currently none of the rockets in Destiny 2 can hold 2 rounds at a time, and usually the "magazine size" they refer to in these types of perks are the number of rounds loaded in said weapon, not your reserves. EDIT: This seems to be the same across all rockets with HE Ordnance. I did some testing with the Pit Launcher and I can go above the normal 6 rocket cap, but only to 7 rockets. Not sure if this is intentional.