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6/19/2016 11:36:04 PM

A netcode/hit-registration issue after 2.3

Okay so after 2.3 dropped I've been feeling my hand cannon shot is really inconsistent. At first I thought it was the changes and I just need to adjust. But then I got a hand cannon with explosive rounds. And i found that my shots are in fact hitting. They just aren't registering. Im hitting people for body shots and headshots watching the explosion happen and the enemy only taking 6 or 7 damage from this explosion and the impact of the bullet not even registering. I'm so glad explosive rounds exist. I'm gathering some clips with Xbox DVR and I'll make anothet post with a collaboration of clips or something. I've also been noticing this inconsistency with fusion rifles as well except sometimes I'll completely miss and it will hit on top of the missing. Have you guys been experiencing these issues or anything like this after 2.3? I think it might have something to do with damage referee. Just as some general info for bungie. It seems that when either I am playing with my mates overseas and have a yellow bar, or are going against people that are yellow/red bar, these issues just get even worse Can you guys upvote and/or confirm if this is happening to you as well so we can get this adressed

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