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5/17/2016 6:26:01 PM
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Is HoS harder to use now?

Title This is coming from a warlock, when HoS was first introduced HoS was an unwinnable game. I used to just sit there and wait to die as if you didn't get me with that 1st one the 2nd or 3rd would surely kill me. Now I'm rarely getting killed by hammer you now evade the hell outta them. In fact unless I'm in a closed quater of the map I'm going to outrun you or the super will wear off. So a question to the titans. Do you find that HoS is much harder to use now?

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  • I just started using the Fire Shoulder charge as a sun breaker. I'm a Defender main* but that shoulder charge is crazy awesome.

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    • time to kill is slower

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    • Going from an invincible tank that throws hammers of destruction where each kill regains health to what we're at now? Ye it's a little harder to use, but it's still a viable subclass if your not an idiot with it.

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    • Sunbreakers were nerfed so hard that they are no longer viable. Warlocks seem to be immune to nerfs NB see Bungies comments on nerfing firebolt grenades with viking funeral

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      • The explosions just sometimes don't do its justice. They look like direct hits yet it could take another 3 hammers before they die (probably something to do with lag) and the homing hammers perk does nothing now, better off running explosive pyre or agility boost for every ability kill

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      • As a titan, I still think it's a good super, but can be a bit underwhelming now. I'm still glad it was nerfed since it was just godly imo before, but maybe a bit too much. Personally, I dont care much for the defensive bonuses, but I was hoping for a more offensive, explosive super. I've always wanted HoS to be the golden gun of titans, except more ammo, more explosive, at the cost of added projectile travel time. I would love to run around as a titan throwing mini-solar nova bombs but with no defense boost like golden gun. Right now, I think it's fine, since you actually have to aim it now. Still lethal, just the rocket hammers from before have turned into "grenade" hammers. However, I always judge a subclass by comparing it to the 2 other subclasses. To see like 10% of Titan PvPers use sunbreaker now is a bit saddening.

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      • Harder yes, but still very good super. [i]~I'll Ram your ass![/i]

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      • If you catch the user off guard, you can win 8/10 times. When using, suncharge is your best friend, otherwise the hammers are inconsistent.

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