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originally posted in:DestinyTheShow
3/31/2016 3:13:57 PM
43

Sterling Treasure Concerns Me - Your Feedback Requested

Whats up DTS clan mates! So, Sterling Treasure… [b]3 ways to acquire it each week,[/b] One a week from the post master for logging in One from Lord Shaxx by completing a daily crucible featured playlist (on a weekly lockout) One from Variks (don’t think they said exactly how, probably completing a challenge of elders run) So in total you can [b]EARN[/b] 3 Sterling Treasure a week. If you have 3 characters you may be able to do this on each one, I am not sure yet though as Bungie hasn’t announced the finer details of the system. oh wait, there is a [b]4th way to get Sterling Treasure[/b]. By buying them through Eververse (200 Silver) Inside the Sterling Treasure you have a chance to get a piece of Spektar armor, Desolute Armor, 3 new ships (one’s emblem was blanked out), and 1 of the 4 available chromas. Oh yes, and of course > [u]Vanguard Reputation Boost, Crucible Reputation Boost, House of Judgement Reputation Boost[/u] Lets start with the positives, I think the weekly login reward of 1 sterling treasure is awesome, and a fantastic idea. Also the ability to see what is possible to drop within the sterling treasure is a good idea as well. Here is what worries me. This is the first time players can essentially buy armor and boosts. The armor looks fantastic and is something I am going to work hard to collect (big reason to have 3 characters to be honest). BUT the fact you can purchase these sterling packs from eververse concerns me, the boosts especially. The Rep boosts will only be available in the Sterling Treasure packs, and can theoretically be seen as a pathway to buying power. Example: Streamer buys 15 sterling packs with that Twitch Money > Gets a bunch of Rep Boosts > In turn receives many more faction packages and gets plenty of new faction gear with high light. Alongside that, the player who buys many of these packages will have a much higher chance of completing their Spektar and Desolute Armor sets before the player who doesn’t spend money. To me this lessens the accomplishment of finishing a Spektar or Desolute set. I am someone who firmly doesn’t want to support a microtransaction that contains Rep boosters. I may feel differently if there was a way in game to purchase the boosts with in game currency (ie strange coins, or motes, or marks). But I can’t view this without thinking about the slippery slope argument. In an ideal world, I would have made the rep boosts exist outside of the Sterling Treasure. They could be purchased only with in game currency earned by the player (motes, marks, coins, whatever). There is the benefit that come April 12 they are increasing Rep gains from activities across the board (our complaints have been heard ^_^) which is awesome. But as it stands now, come April 12, you will have streamers & yt’ers buying plenty of sterling treasure for the boosts > activating the boost > then trading in a TON of heavy synths for easy Rep/Packages. You’ll see fully geared Faction sets within the first hour of the update. I’m just curious, what are your thoughts on this? How would you have handled the boosts, or Sterling Treasure in general? Am I alone in my concerns about this philosophy moving forward?

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  • It seems like this is heading to a pay to win situation but what most people don't realize is there really isn't any pay to win at all. A real pay to win situation would be getting armor so that noyhing could hurt you and weapons that could kill everything with one hit. Someone could buy a doctrine with a 500 round mag and still not be good in crucible at all. So until an unstoppable setup is released that you can buy there is no pay to win. If you don't like that people can buy sterling treasure to get stuff earlier than people who don't buy it. Then the solution is don't buy just grind for it increase the amount of time you have with the dlc

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