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#feedback

Edited by Star Forge 7: 3/25/2015 7:21:47 PM
3

7 reasons the Necrochasm stinks

I would just like to start off with the fact I really don't care if this gun is fixed. I like my Legendary guns and their perks and stats more than any exotics (aside from Gjallarhorn and Ice Breaker). Anyways here we go. Unlike countdown videos I'll start at the top and work my way towards the less needed fixes. 1: Damage. One thing that made the Vex Mythoclast great is it's unbelievable amount of damage. In PvP this gun (The Necrocasm) takes forever to kill someone. And if they have anything good (like my two shot max stability pulse rifle I have) they will kill you before you can even get their shields down. 2: The Necrochasm's Cursebringer perk requires a head shot. At first this doesn't seem difficult and unreasonable but with it's stats factored in it is very hard. I'll get to those stat facts in a second. 3: Cursebringer is RnG based which means not every kill will make them explode like a cursed thrall. Mind you they have to be a head shot to even roll the numbers. Also Cursebringer is only good in PvE. Quite useless in PvP when it actually happens. 4: The ammo clip on this gun is 42. seems like a lot for an auto rifle right? No. With the fire rate and damage, this gun has no ammo and there is no "Extended Mag" perk making it worse than Atheon's Epilogue because that has 100 shots with the perk 5: Low Stability. Another reason this gun stinks. with no stability it forces you to select the stability "upgrades" over impact or reload (for ammo). On to the next one. 6: 100 fire rate makes this hard to control with it's little stability. I mean... they could make it have a lot of impact and 0 stability. That would make it interesting. And maybe all head shots cause explosions or maybe not even head shots. No? Just me? Okay whatever. 7: Low Range. With the high fire rate, low stability, and no ammo or damage, It seems like they tried to give this gun the worst stats possible. I mean.. I listed every single one of the stats. Maybe I just don't like this type of gun, maybe it actually stinks. Take your pick, don't judge me. My Necrochasm Rating: 2.... Just above No Land Beyond. Just below Universal Remote. Not worth the pain and effort unless you're a collector or I guess if you really like this style of gun with the high fire rate and low damage. Side notes: My brother came up for one second and said the animated graphic green glow on the gun looks horrible. And I didn't notice it at first but yeah every gun with graphical flames and whatnot like Bad Juju and the Strangers Rifle look great. But the green glow on this gun looks very two dimensional and fake with sharp edges to the animation. Not the animator's best job but it doesn't matter that much. Even if the gun stinks I'd be cool to have a sweet looking gun that no one else has. People have been in a huge debate over whether it's a myth or not that the Crux of Crota drops if you've already played it on that character or not. I played the Raid 7 times on one character to "farm" it and only saw it drop twice and neither times was it on me. So I'm wondering if Bungie will clear that up for us. It seems like if the myth is true that it can drop even if you've already done it, then more people like good sword bearers who don't have it will try to help out and do it more than once a week. Let me know what changes you think they should make to the Necrocasm. I have some ideas on how they could make gear changes better so people can wear whatever look they want and be the highest level without it being unfair. Basically like what they do in SWTOR. Modifiable gear that still requires playing the game to upgrade. Anyways that's all. Sorry Bungie :( thanks for reading though. I blame Stosh to be honest. He probably had something to do with this.

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