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#feedback

Edited by XenoGenicYT: 5/16/2015 9:49:53 AM
2

Quick slots

So generally when you need to get a ammo synthesis or need to throw on glimmer bonuses it requires you to get into a menu, scroll through and hold a button to activate it. So why not quick slots? [b]selecting[/b] By using the select/back button to bring up your ghost, you can easily access your quick consumables with your dpad. Tap the direction to see the item and what it does and it's cooldowns, hold it to use it. [b]cooldowns[/b] So generally all consumables have cooldowns, how do we know when the timer is reset? Guessing or timing it. So if you have the quick slots on, you will be notified when the timer hits 0, with a blinking Ghost near your weapons and energy for about 3 seconds. If you want to see how long it will take or how long you have left. There will be a timer when you select it saying how long you have left. [b]assigning[/b] 4 slots are allowed, unless they have 8 somehow.... Assigning them will be a matter of pressing A/X and bringing up the quick slots menu, you can then adjust it. [b]current inventory[/b] When you bring up the quick slots, you'll be shown how many you have left. Since Heavy Ammo has 20 max, this will auto stack into the quick slot when depleted. When you run out, the item will remain red until you assign a new one or get more. Whatca think?

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