My postmaster is constantly being overflowed by rare weapons. It’s annoying to separately dismantle them. A filter is definitely needed
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#destiny2
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1 ReplyEdited by dirtycar74: 3/16/2022 7:38:07 AMthe long and the short of this is simply that having a maximum storage of materials such as ascendant shards is to effectively timegate new DLC and content drops. If you have dozens and dozens of tokens you potentially can spam them for a chance at free fast new loot every time something new is put into the pool. Bungie wants players to engage the game instead of hoarding materials and spamming them for free loot. BUT having a limit of ten ascendant shards when masterworking an exotic takes three means that you can only max out three pieces at exotic rarity before you run out. THIS is why people are frustrated with it from my perspective, and it is a valid point to make. I think there should be a separation of inventory space between characters for some things, and this would be a prime example why. ten per character makes more sense in this case, no? Also having the same material requirement just lower amount for non-exotic gear adds to the debt from ten total allowed. Sure, there are folks that would argue that it means you need to be more conscientious about what you spend the materials on, and yes, that is also valid, but it goes directly against what Bungie continually say they want (but actively develop against)... "play your own way".