No.
You aren't entitled to a segregated pvp experience by virtue of being inept. Period.
Juat like players who are bad at raids don't get easier encounters.
You don't get to sit in the Kiddie pool, no matter how desperate you are for it.
English
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Your argument needs to go both ways. Just because you are better doesn't entitle you to easy lobbies against potatoes. Play your own lobbies and maintain a real KD. Then come back here and day you're good
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[quote]Your argument needs to go both ways. Just because you are better doesn't entitle you to easy lobbies against potatoes. [/quote]It "entitles" me to play everyone and anyone else - just like any other player is. [quote]Play your own lobbies and maintain a real KD. Then come back here and day you're good[/quote] This argument is confusing, if someone is good while playing everyone and anyone they are in fact a good player....no where does cbmm mean good players exclusively match bad ones, the same is not true for sbmm where players ARE excluded by tier - meaning stats under sbmm are the "fake" ones
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Plying [u]everyone[/u] is not a true test of one's skills nor is it a true method to Calc KD. True performance is only measured at similar skill levels. In cbmm high level players performance is inflated, and lower level performance is deflated. That is a fact. True performance is correctly rated at similar skill levels. Why? if you can maintain a positive KD under a similar skill pool then you are actually good. if you can’t then you’re not that good. simple math and statistics. The idea that playing anyone and everyone from a global pool shows real performance is a myth and a strawman argument at best. people who don’t actually understand how performance statistics work.
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[quote]Playing everyone is not a true test of one's skills[/quote] I think I had a stroke trying to read this. How is it not a true test? When all players are on equal playing field, the only deciding factor is skill, so the better player will perform better. I think that we can all agree that the better you are, the more success you should have.
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Edited by X-LoganX: 3/16/2022 10:21:55 PMYou've almost got it. But... [u]equal playing field[/u] is sbmm not cbmm [quote]the more success you should have[/quote] Not at the expense of another grog o of players. Success is measured withing your ability to break from [u]your own bracket[/u]. Not In a global pool.
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Shouldn't the better player win more often than a worse player? What's the point of improving if you're not going to perform better?
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The better player [u]does[/u] win more. But...the lower skilled player has a higher [u]fun[/u] requirement to keep the desire to [u]play[/u] more. Fun for them is usually defined different and is more about the fairness of the match and less about the level of competition. As I said before, cbmm predetermines that the match will be lopsided. It's already a factor that lower skilled players will be playing with people way outside their skill gap. It's relatively predetermined that they lose AND get stomped while doing so. How is that fun for them? How do they learn? They don't because all it does is teach frustration. Lower skilled players need a different environment to have fun and improve at a different pace than higher skilled players. Cbmm is not the place.
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[quote]Plying [u]everyone[/u] is not a true test of one's skills nor is it a true method to Calc KD.[/quote]Of course it is, it is the most accurate representation of where a player sits globally [quote]True performance is only measured at similar skill levels.[/quote] Not at all, performance based off only playing similar skills is not a reflection whatsoever of a players actual skill - by this logic a terrible 0.01 kd player who only ever plays other 0.01 kd players and will therfore end up with a 1.0kd is actually a 1.0kd player... [quote]In cbmm high level players performance is inflated, and lower level performance is deflated. That is a fact.[/quote] In cbmm high level players perform like high level players and vice versa...a player under cbmm with a 3.0 is a 3.0kd player...will he perform well vs 1.0kd players he might match? Yes....because he's a 3.0kd player. Global mm with zero filters is the only accurate representation of where a player truly sits. [quote]True performance is correctly rated at similar skill levels. Why? if you can maintain a positive KD under a similar skill pool then you are actually good. if you can’t then you’re not that good. simple math and statistics.[/quote] Not close to true or accurate, anyone maintaining a 3.0 in 3.0kd lobbies is clearly not being matched with his skill level, at similar skill levels both sides end up with close to 1.0s.....and if thats the case then according to those who go by sbmm everyone is around a 1.0 player. It is delusional to claim sbmm is an accurate portrayal of stats [quote]The idea that playing anyone and everyone from a global pool shows real performance is a myth and a strawman argument at best. people who don’t actually understand how performance statistics work.[/quote] This is pure delusion. 0.5s playing 0.5s with a result of around 1.0 does not mean those players are actual 1.0s Vice versa too 3.0s playing 3.0s with a result of around 1.0 does nor mean those players are actual 1.0s. Cbmm is the accurate way to show where a player is. The weaker players will have lower kds. The stronger players will have higher kds.
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[quote]Plying everyone is not a true test of one's skills nor is it a true method to Calc KD. Of course it is, it is the most accurate representation of where a player sits globally[/quote] CBMM by default does not work globally it connects you to the nearest available game that matches your connection so therefore your stats are based off the players around your region. [quote]True performance is only measured at similar skill levels. Not at all, performance based off only playing similar skills is not a reflection whatsoever of a players actual skill - by this logic a terrible 0.01 kd player who only ever plays other 0.01 kd players and will therfore end up with a 1.0kd is actually a 1.0kd player...[/quote] SBMM matches you against players of your own skill level there is no situation where you will constantly face 0.01 kd players because as your skill lvl goes up so will the skill lvl of your lobbys [quote]In cbmm high level players performance is inflated, and lower level performance is deflated. That is a fact. In cbmm high level players perform like high level players and vice versa...a player under cbmm with a 3.0 is a 3.0kd player...will he perform well vs 1.0kd players he might match? Yes....because he's a 3.0kd player. Global mm with zero filters is the only accurate representation of where a player truly sits.[/quote] With CBMM your K/D is based around the lobbys you get matched with in your region. If your lucky and get matched with lower skilled players regularly in your region your K/D will be inflated. The more times you go positive the higher your K/D becomes that isnt a representation of true skill its just relative to the lobbys you get and the area you live in. K/D is not an accurate way of indicating skill at all as you have stated a 3.0 vs a 3.0 lobby would end up with players averaging around 1.0 and the same would happen with a 0.5 vs 0.5 lobby. Crucible was not designed for people to go and relax its designed for Guardians to go and test there skill against other Guardians. The argument that with SBMM people cant relax and have fun is astounding.
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Thank you. Another person who gets reality.
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[quote]CBMM by default does not work globally it connects you to the nearest available game that matches your connection so therefore your stats are based off the players around your region. [/quote] Sure, you claiming certain local locations have better or worse players then others? Because that's what it sounds like you're trying to claim and that's ridiculous...EVERY AREA has good, middle and bad players. [quote]SBMM matches you against players of your own skill level there is no situation where you will constantly face 0.01 kd players because as your skill lvl goes up so will the skill lvl of your lobbys[/quote] If you have a 0.01kd you will be matched with 0.01kd opponents under sbmm....leading to each said getting around 1.0s each match. Those players have NOT improved, the game is simply ensuring they go positive - thus sbmm cannot be used to accurately determine a players skill, since the game ensures everyone retains a 1.0 in matches. [quote]With CBMM your K/D is based around the lobbys you get matched with in your region. If your lucky and get matched with lower skilled players regularly in your region your K/D will be inflated. The more times you go positive the higher your K/D becomes that isnt a representation of true skill its just relative to the lobbys you get and the area you live in.[/quote]Again see above, if you're claiming any area has exclusively or a majority of bad players vs others let's see some data to back it, or is this just idle speculation? EVERY AREA has good, middle and bad players. [quote]K/D is not an accurate way of indicating skill at all as you have stated a 3.0 vs a 3.0 lobby would end up with players averaging around 1.0 and the same would happen with a 0.5 vs 0.5 lobby.[/quote]That only happens under sbmm...which is why sbmm is not an accurate reflection of players skills. Cbmm or global mm is - where 3.0s and 0.5s and everyone in between mix the top players rise and have the stats to back it. [quote]Crucible was not designed for people to go and relax its designed for Guardians to go and test there skill against other Guardians[/quote]The fact that you wrote this statement is so ridiculous its funny. TRIALS and SURVIVAL were made to "test thier skills against other guardians" All other modes including all 6vs6 modes were [u]absolutely made to relax in[/u], that is the entire point of this GAME [quote]The argument that with SBMM people cant relax and have fun is astounding.[/quote] No it's accurate for anyone in the top 50%
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According to destiny tracker my overall K/D puts me in the top 33% yet I wouldn't mind SBMM so I guess your final statement is flawed
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[quote]According to destiny tracker my overall K/D puts me in the top 33% yet I wouldn't mind SBMM so I guess your final statement is flawed[/quote] You are an outlier. There are tons in the lower bracket who prefer not having the game pretend to them that they're average. But we don't have to look far; ALL population trackers show a drastic drop in pvp numbers when sbmm is on
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Edited by X-LoganX: 3/15/2022 10:40:42 PMAnd your missing the whole point. WTF is up with younger generations of players not understanding skill based performance. I guess I'm done here. Your never going to see reality because you don't understand it. There is no such thing as [u]global performance[/u] when it comes to providing a fair match. Part of it is because people like you don't really understand what [u]fair[/u] means. Your kind are the worst advocates for pvp balance because you do t actually want balance. You want what's best for [u]your[/u] lobby. Your "0.3" examples are a fallacy because your making an assumption on what t what that 0.3 means and where it came from. Have a good day.
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[quote]And your missing the whole point. WTF is up with younger generations of players not understanding skill based performance. I guess I'm done here. Your never going to see reality because you don't understand it.[/quote] The same replies to you but in reverse, and btw? It's not the "younger" generation who push away sbmm, it's older gamers too who don't remember older shooters only giving them opponents they could handle - it matched them with everyone. [quote]There is no such thing as [u]global performance[/u] when it comes to providing a fair match. Part of it is because people like you don't really understand what [u]fair[/u] means.[/quote] We're discussing which stats are real, cbmm or sbmm. Nothing to do with "fair", every pvp game is "fair" - unless you're claiming better players have extra health or deal more damage? [quote]Your kind are the worst advocates for pvp balance because you do t actually want balance. You want what's best for [u]your[/u] lobby.[/quote] The same can be said in reverse [quote]Your "0.3" examples are a fallacy because your making an assumption on what t what that 0.3 means and where it came from[/quote] Where it came from? It came from his poor performance. A dreg that only fights other dregs is still a dreg. A Kell that fights other Kells is still a Kell. Sbmm manipulating matches so everyone gets to feel decent is a FAKE feeling. The truth is exposed each time these "solid dregs" enter cbmm matches where they play everyone - and suddenly their [u]actual[/u] skill level is revealed.
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Edited by X-LoganX: 3/15/2022 11:20:21 PMHerpederp " I know you are but what am I" arguments. Calling me delusional is hysterical. Have a good one in your fantasy land.
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[quote]Herpederp " I know you are but what am I" arguments. Calling me delusional is hysterical. Have a good one in your fantasy land.[/quote] You couldn't counter any points and kept making vague statements like "you couldn't understand the other side" (when that applies just as much to you) Keep imagining a 0.5 kd player under sbmm gaining a 1.0 like everyone else makes them an actual 1.0 and playing [u]everyone[/u] somehow isn't 100% accurate
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I'll try 1 more time.. In sbmm the player dictates how well they do. In cbmm the game dictates it. SBMM...more level playing field. Players performance has no outside level gap interference. Cbmm...more lopsided playing field. High level player will perform [u]better than normal[/u] because it's predetermined that they will have more much lower skilled people against them. Opposite for lower skilled. It is predetermined that they will have more opponents who are [u]much[/u] better than them. Essentially, the skill gap is too wide in cbmm to portray accurate actual skill. Plus the primary point for most casuals. Cbmm is simply not a fun experience for them. Why should they have less fun than a high level player? Answer they shouldn't. It's up to Bungie to figure out how that happens. It's on the community so support inclusive fun for everyone. Not exclusive fun only for pvp mains. I'm done for today. I hope this helps you understand what mid to low tier players want from the game. And no comp is not the answer. Have a good night
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You’re beyond clueless.
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Edited by X-LoganX: 3/16/2022 12:33:51 AMIf that's your only answer then I don't really have to reply. Also tells me you have nothing to counter. You couldn't anyway. It's called knowing how things work and being realistic. But people like you can't understand that. Your too selfish.
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Your entire argument is stupid. You got schooled so hard and have zero rebuttal. I enjoyed reading through this, seeing you try so hard to make garbage point after garbage point. In the end you just want easier lobbies and it’s hilarious.
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Lol sure kid. Meanwhile you guys just was free easy kills. That's what [u]chilling[/u] means to you. Your afraid of having to maintain a real KD 🤣 It's laughable. Keep trying though. When they eventually put sbmm back in in some form I'll be laughing.
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It’s crazy that these good players play each other all the time in Trials and maintain their Kd. How do they do that when you’re so sure they can’t? You seriously sound like some demented nerd that has a complex. You just hate people who are good at a game so much because you are terrible at it. For the record, I am not a good pvp player, so your whole “you want easy kills” argument is even more pathetic than all your other garbage points.
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Sure kid but keep doing what you do. The game needs to have modes that are fun for [u]everyone[/u]. Just because that fun means something different for you doesn't invalidate it. Your an above average player and that's all that matters. Your arguments are for exclusively which are terrible for maintaining player population. But you do you.
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Battlefield 2042 tried to cater to dogshit players who can’t aim their weapon. Look how good that game is doing you delusional weirdo. Crucible numbers are down because of a lack of lobby balancing, stasis being broken for 8 months, special ammo being so easy to get, void 3.0 now, a lack of maps and modes for years , and zero incentive to play, not because the game has connection based matchmaking. You will always be terrible even with sbmm.