I shouldn't have to say what I'm referring to.
In my opinion no two existing perks could replace tracking and WoIfpack rounds.
So get creative people. Make up some perks that you think would make a better rocket launcher.... Try to keep it in the destiny realm of believable.
English
#Destiny
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26 답변작성자: Sama 2/8/2015 1:21:25 PMRocket launcher- Death Star. Exotic perk - dying star. Upon impact, the rocket creates an IMPLOSION pulling all nearby enemies in towards it for 3 seconds, when it has fully imploded it then explodes, throwing all enemies outwards at a deadly velocity. They take initial implosion and explosion damage, as well as sustained void damage while inside the implosion, and damage upon impact with other surfaces (after being thrown out from the explosion). Blast radius or velocity upgrade. And if you want to go really overpowered, all damage taken by enemies whilst inside the void would be converted into your health, regenerating it depending on how many enemies are within. Edit 1: Also the larger the enemy the harder it would be for the implosion to pull them in etc...
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1 답변Aggressive tracking (TOTALLY DIFFERENT) And Something called Deus Ex (duo) Where you have 3 rocket in a clip and each rocket splits in to two but the second one deals the same amount of damage So two rockets it one
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3 round magazine, 6 reserve ammo, medium to small blast radius, high velocity, medium range, mid-high impact, kinetic Dmg. "Unleashed", fires all three rounds at once. "Aggressive tracking", tracks targets aggressively. "Triple threat", each rocket has a different damage type. (Void, solar, arc.)
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1 답변How about the same launcher, with everything as it is, only without proximity detonation? It's not listed as having it, but it does, and I hate it for it. <_<
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1 답변작성자: Mr GoogleThis 2/8/2015 10:31:31 AM[b][u]Karma's Apprentice[/u][/b] [i][b]"What goes around, comes around"[/b][/i] 3 round magazine (hidden like truth), tracking and..... [b]Exotic perk - Karma Strikes[/b] When a rocket hits a target it turns all nearby enemy fire to the target for 10 seconds. This can overlay and attract fire for 30 seconds if all rockets are fired, in pvp all players are frozen that are near for 3 seconds... That gives time to strike! I have created a boss breaker....
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Burst cloud perk On impact rocket releases toxic cloud that does dot for 5 seconds. If any explosion occur inside the cloud the gas will react and cause a 2ndary explosion effect. Any rockets, nades, and explosive rounds can cause explosion.
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Reduce number of additional ghorn mini rockets. Make cluster bombs have a wider explosion radius and fall closer to their target. Give legendary rocket launchers more reserve ammo. Reduce ghorns capacity by one even with the additional ammo perks on gear. Id also recommend buffing Thunderlord. It is solid now, but not really an interchangeable heavy with ghorn. Im probably crazy though.
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2 답변작성자: Avel 2/8/2015 1:02:16 PMMaxed stats. ( RoF / Blast Radius / Velocity / Stability / Reload ) Mag size of 7 and total ammo cap of 21 "Full Auto" & "No Backpack"(edited to regens ammo out of magazine at a much faster rate than IB) as a stat next to elements "Prototype Trueseeker" "Wolf-pack Rounds"
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2 답변I dont really care about the perks, I would say more DPS to a single enemy than Gjallarhorn does the job.
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1 답변Have a rocket launcher that starts off with below average stats but has two redeeming perks. Perk 1 (Preparation): Aiming this launcher causes it to gain charges of "Preparation" increasing damage, velocity and blast radius but greatly increasing recoil (one charge per second with a max of 5 charges). Perk 2 (Critical Mass): After 5 charges of "Preparation" the rocket launcher has 3 times the damage, velocity and blast radius, gains aggressive tracking, causes a damage over time effect in the blast area and each enemy killed has a high chance to spawn an orb of light.
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8 답변작성자: J Stevensontown 2/8/2015 12:17:23 PMArc damage Wolverine's rocket barrage - 1st perk, you shoot out Wolverine, then he shoots five claw rockets at once which all explode within proximity Wowlarhorn - 2nd perk, each explosion has cluster claw bombs, caustic & arc damage, blinds enemies, and it chains.. This rocket launcher can hold 35 rockets Very high rate of fire Max velocity Medium blast radius Low stability Max reload At first I was trying to be funny, but now I want this weapon