Well with the Crota's End Hard Mode approaching, many people are speculating about what it will contain.
However this post was made to hopefully clear things up.
Many people suspect that Crota's end hard raid will feature a final level of 35 enemies, however this couldn't be farther from the truth (note that I have no proof of this). From [b]human[/b] sources (not the Internet) I have heard that Crota's end will follow along these lines.
1. Traverse the Abyss- Level 32
2. Bridge Encounter- Level 33
3. Death Singer/Crota- Level 34
[b]Note[/b]: These are what I have heard from trustworthy human sources. This may or may not be the case, [i]however[/i] I have my own speculations on what it will consist of.
So if anyone pays attention in the Vault of Glass, they will notice the leveling system. I believe that Crota's end will be the same way. While most believe it is going to start at level 33, and continue to levels 34 and 35, I believe the hard raid will stay level 33 for the duration.
In the normal version of the Vault of Glass, the leveling system is as follows
1. The Spire- Level 26
2. The Templar's Well- Level 27
3. The Gorgon's Labyrinth/Vault of Glass- Level 28
But the hard Vault doesn't follow that system. The level stays at 30 for the duration of the entire raid. So why would Crota's end be different? In my opinion, level 35 would be much too difficult to complete. Thus Crota's end hard mode will simply be level 33 throughout the duration.
[spoiler]Just some speculation[/spoiler]
Comment what you think below.
[b]Edit[/b]: my source just gave some info on the possible hard set up. It is as follows:
The Abyss: Less lights, weight of darkness will increase faster.
Bridge Encounter: level 33 mobs and majors.
Shrieked hallway: level 33 knights and the shrieker will be harder to destroy.
Death Singer: Level 33 or 34 knights, wizards and ogres.
Crota: Level 33 or 34 mobs, knights and there will be ogres at the start of the battle.
English
#Destiny
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I think they are going to implement something like a sickness for swordbearer that prevents one person from using the sword the rest of the raid or for a short period to force a rotation. More ogres could spice things up a bit too
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1 답변
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5 답변I have a strong feeling that Bungie will make the sword bearer random. Kind of how they did for Atheon with the teleports. Once the sword bearer is killed the sword will spawn to a random person. Making it so everyone has to know how to use the sword.
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작성자: InfinityDrags 1/11/2015 8:45:02 PMAt lvl 34, damage reduction at crota is too severe, it doesn't seem logical? At this point a skilled lvl 31 can take crota down at 1 lvl difference, this is easymode. Crota lvl 34 is 2 level differences for a level 32, in addition it is hardmode (more and stronger enemies etc.). That being said, if they want it to be for the destiny elite, then it is possible. Opinions on my statements? Edit: I think it's logical that we can see the same as we did in the VoG hardmode (all lvl 30).
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5 답변
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1 답변작성자: Smith5084 1/11/2015 8:19:37 PMSo the level cap is 32, but the enemies will be higher than that either all of the way through or, from what I hear, at least the end? Just proof that they made a sub par raid, and are trying to make up for it by creating artificial difficulty the laziest way possible... I guess actually adding more difficult content would have been too much to ask.
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2 답변
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작성자: Ninjambie 1/11/2015 8:25:44 PMPeople actually think they're going to pit us against Level 35 enemies? LMAO Seriously, people. That's 3 levels... smh lol. Did we forget how much of a difference that is? That's like trying to beat the Nightfall at Level 27 lol. Instead of talking about what levels the enemies will be the discussion should be about what's going to be changed / added.
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1 답변I still think they will raise the level cap with a new set of raid gear from the hard raid, why else would they allow us to get the helmet on normal? Makes no sense unless there gunna push the level up.
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1 답변When crota goes to his knees he will detain a random 3 people. Whether u have the sword or not be prepared to be detained
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8 답변VoG Hard mode is level 30 throughout the whole raid. As will Crota be level 32 throughout the whole raid.
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8 답변Im going to post the pattern that 90% of guardians i see commenting about this stuff overlook. As we all know there is no proof of what level it will be, but here you go for your most substantial evidence of what it will be based on VoG. Vault of Glass Normal: level 26-27-28, atheon throne room, all enemies are level 28. Crota's End Normal: level 30-31-32, Crota's throne room, all enemies are level 32. Vault of Glass Hard: level 30 ONLY, all enemies in the raid, aside from the outside environment enemies (level 26) are level 30. Crota's End Hard: level ?, What does all this evidence point too? Level 32 throughout the whole raid
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1 답변It's known that it will be level 33 the entire way. It would be stupid making it level 35 or 34.