Holy **** on a **** sandwich, do we really need that many enemies? I mean, I can understand some foes to shoot down, but when you reach the top of that big staircase-type area, the yellow-health foes just POUR out of there. And after you fell the last of the 20 waves or so, you take two steps into the gate at the top and ANOTHER onslaught of foes comes out.
The boss was actually like the easiest part of this whole strike!!!
They need to balance it to have less foes, this crap is ridiculous.
EDIT: Thank you to all of those who replied thoughtfully. Nothing wrong with disagreement. To all those who replied with "your gear sucks" and "your weapon sucks" or just plain "you suck" comments: Congratulations, you are at what is wrong with this game. I'm starting to understand all of the people who call this community "toxic"
English
#Destiny
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2 답변Lol people complain they don't have a challenge now they complain when they have a challenge. Sigh...
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2 답변작성자: G--WAY 1/5/2015 2:46:44 PMIts perfect! Actually one of the few strikes that offers a true challenge. Sounds stupid but its fun running in under fire to revive your fellow guardian.
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7 답변Are you kidding me? You must not super trade. We created almost 300 orbs between 3 of us on that strike the other night. Easily the best strike in the game.
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1 답변I wouldn't mind it if we got glimmer for them! But without it that strike is a waste of time.
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1 답변I bet the other players you played with have also been warlocks that saved their supers for no reason... Of course that strike sucks then! Having 3 people spamming their supers and you hammer through that strike in no time and its quite fun aswell. Again how often do you die in a strike?? Maybe once every 20th strike and you really feel the need to save your super for that particular run?
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1 답변Warlock radiance+fusion grenades and chaining orbs with someone else makes it pretty easy and kind of a fun encounter.
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3 답변All those yellows you work to kill and blue poly doesn't work here... total crap. If you don't want to create glimmer farms Bungie, space out the enemies or something. Don't disable consumables on certain strikes but not others.
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While it is pretty fun to have so many enemies at once i kinda wished they didn't all have yellow bars. If only 1 person in the fireteam isn't that good then it suddenly becomes a run and hide mission since it takes too long to take them down and they close in on you too fast.
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5 답변yeah the part with all the major minotaurs and Hobgoblins that don't even give glimmer is just retarded and unnecessary.
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3 답변Honestly, I found it to be my favorite strike. I made it through my first time with a PUG. Halfway through I popped a Blue Polyphage and just raked in the glimmer. The only thing I found lacking was the rewards.