Alright Bungie, this is starting to get out of hand. The fact that Atheon teleported the furthest three players a bug? Fine, whatever. But all these glitches and bugs are ridiculous. Delayed teleports, regenerating enemies, teleports while being suppressed, these are just a few of the bugs I believe EVERYONE has encountered. The worst one being the relic's shield "catching" Atheon's Void balls of death and then all piercing the shield at once. This is such a fantastic game. Except for when it's not.
Fix this stuff and the praise (and dollars) of all shall rain down upon you.
Please?
-
2 답변Cleared vault of glass hardmode in 50 mins a couple nights ago. Only 2 deaths throughout the entire run. (Not counting people shoving eachother off ledges for lawls.) not saying I haven't seen atheon derp out on occasion with not teleporting the proper number of people, but VoG is far from unplayable.
-
If you're using the relic shield on the middle platform, stand a bit more to the right. I've found that if the bubble touches the left "wall thingy", you'll have splash damage. Now that doesn't mean that it isn't an issue. It clearly is. No matter where the relic shield is placed, NO splash damage should be occurring once inside.