COMPLETE EDIT OVERHAUL: Far too many people giving me crap about my posts. Many others have trouble understanding my meaning. Lets have this shall we? Crucible should give materials every match, to EVERYONE. All we are trying to do is make the game better and more enjoyable for ALL.
EDIT 1: And still, many people do not understand what I mean, and think this is just another exploit. Depending on which map the planet is on, we could get the materials that the planet has. Like on Earth, we could get Spinmetal, or on Venus, Spirit bloom. We would still have to play PVE content in order to obtain Ascendant materials. In no way, shape or form is this Exploiting. It is the exact same process people go through on patrol missions, albeit much less repetitive and boring.
English
#Destiny
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1 답변작성자: Ultron 10/5/2014 12:40:45 PMYa, so you can be always on Top and get all the good stuff. Have Fun waiting in matchmaking because people are sick of your shitty unbalance PvP. For PvE ... you work as a team !
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4 답변A good example of why this should be: I got first place one time, and naturally, I didn't get anything. The guy below me gets Patience & Time. I was in rage mode after that.
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2 답변Top KD- 95% chance of rare or higher Top Objective player- 88% chance of rare or up Second- 42% Third- 29% Fourth- 18% Lower- 8%
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5 답변Nah disagree, it should stay random but with a slightly higher percentage for those who get medals in gameplay. Each medal should add a small percentage of chance to get something. Not a guarantee.
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작성자: Gunship 10/5/2014 3:03:27 PMEveryones loot needs to be massivly upgraded. I think best PVP on both the winning team and the losing team should be gauranteed a legendary (note: I really doubt that person will every be me). I think upgrades in rep for ANY faction, or higher level Cryptarch, or Vangard should be Garanteed a Legendary. Before anyone says I am whinning or wanting legendaries to fall from the heavens, look at my main Hunter. I have 3 legendaries I didn't buy after 16,348 kills. Additionally: I have not seen a single Legandary since the new 'fix' patch. Last crucible I played the winning team got one blue engram total.
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Nothing in this game should be garenteed to anyone. People complain because they go throught he VoG and they only walk away with Shards. Well that is a sucky VoG run through but that is tough. You shouldn't be garenteed anything just because you reach a certain lvl. If they garenteed drops for VoG then PvP would be over loaded with the Vex fussion rifle. Work for your stuff and stop complaining.
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5 답변I completely disagree. Top players should not be rewarded for doing what comes naturally. Instead the rewards should go to those that try to do good. In fact, I these top players you talk about should actually be penalized for unfairly abusing their power and not giving anybody else a chance.
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Well I would like to say yes but in fact I say no which is weird seeing as I quite often get best around after a lot of my games when I am not having a bad game as it just happens sometimes - but also this would gravitate more people to use weapons which take zero effort to use just so they can be top which happens anyway but if they guaranteed rare or higher after a game more people would use shotguns and little else which is always boring and painful to see someone resorting to a little to no effort weapon type and increase the fact when everyone is using them on the enemy team or even my own just annoys me when Bungie put all this effort in the other weapon types Now I hate RNG for the crucible and yes in the moment I will complain about getting nothing or worse a blue which will either be turned into wire or weapon parts straight away but that is the system they have based the loot around it won't change - something that should change is the 0 kills to so many deaths - because most of the time that player is just inactive and just using the elastic band method or just jumping while doing something else as that is unfair to people who want to play PvP for both teams as one team has one less player and the other team don't really get satisfaction killing someone who is away
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Lol your entitled post made me think of the time I did a crucible match and hid in a corner the whole time. Had zero kills and deaths, and ended up with a strange coin and legendary engram as a reward. I nearly died laughing.
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1 답변I dunno. Personally, I think the loot system is better when it's purely randomised. That's just me though...
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I do thing that how the players preformed should affect what they get. the guy that goes afk farming exotics shouldn't get anything better then a temporary ban from the crucible. the guy who gets xK/D and captured yPoints should get zReward, the higher x and y the better z. I think a win or a loss should not affect the rewards, just the performance of the players so that if a really good team goes against a really good team the one that losses doesn't get shafted. I do like RNG to a point, but if it's only RNG what reason is there to not just make a character just for farming gear? I suppose this should be said but I haven't done pvp since the beta, but I do play many online shooters.
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5 답변RNG. The game is built around it. It is no different in the crucible. Nobody should be guarenteed anything. You get additional marks for your effort. If that is not enough motivation for you to continue to play, stop playing.