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데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: Cheetah998 11/25/2014 7:22:13 PM
160

How to do EVERY STRIKE easily! (Mostly solo, multi will still benefit!)

Each with their own (recommended) loadout and detailed tactics, you will find strikes EASY. Here is what you should be capable of in terms of levels (This list is for the Weeklies) WARLOCK: Sunsinger. Fireborn. This is easily the best PvE class for Strikes. Level 25: Take on Level 24 strikes with ease and for semi-competent and very patient players, level 26 strikes. Level 25 warlocks will not do the Moon (Easiest strike for warlocks) at 28 (yes I mean 28!) unless you are VERY SKILLED, PATIENT AND THERE IS A SOLAR OR VOID BURN MODIFIER ACTIVE. Don't bother Hive or Vex based strikes with the void modifier at level 26+ Level 27: Take on any strike should it have Solar Burn if you are excellent at Destiny. If it is Arc Burn the only strike you can do at 28 is Devils' Lair, or Summoning Pits' should you be excellent. YOUR BEST FRIEND IS FIREBORN. DO NOT USE YOUR SUPER UNLESS YOU ARE DEAD AND IN DARKNESS. TITAN: A powerful class for both PvE and PvP. Balanced for both situations, halfway between the PvE boss Warlock and PvP madman Hunter. If you're using Striker class your effectiveness in PvE is greatly diminished. Should you have the Helm of Saint-14, your super is almost (ALMOST) as good as Fireborn. Level 24 or 25: Any level 24 strike. Level 26 Moon and Earth are possible if: Earth Arc, Solar, Void. Moon Void, Solar. Don't even try level 26 moon with arc unless you are level 26. Seriously. Level 26 can take any level 26 and lower. Level 27: Can take any 26 or lower as well as any 28 with a good burn modifier if you are excellent. Other modifiers don't mean anything, but Epic will make it hard. A level 28 with a good burn and Epic means not only must you be excellent but rather PERFECT. HUNTER: Solid PvE class for strikes, weaker without bubble or Self-Res (note this guide is for the solo players mostly) Bladedancers use invisibility effects to their fullest - It is extremely useful especially on "Dust Palace" solo. Gunslingers should use as many stability based upgrades or damage dealing upgrades as possible. Max out Regen and Agility for the beset effect. Level 25 and lower: Any 24 strike. 26 strikes should be possible, but difficult (like any other class, but to a slightly larger extent) and should have a nice burn or useless modifiers like Juggler. If you're good, then go ahead on any 26 strike. Level 26 can take on any strike Level 26 or lower - Cerberus and Pits will likely to be your biggest challenges, but shouldn't prove too difficult. Level 27: Try Level 28 Nfall if there is a good burn, and if there is no burn then it will be VERY difficult. (GOES FOR ALL CLASSES) Devils' Lair and Summoning Nfalls will be V.V.Hard - Patience! Weekly 28 should all be possible (skilled). Nightfall strikes treating you hard? Well you can do them solo using the cheesy cheesing methods for all the bosses. Devils' Lair [spoiler]This is an easy strike that most have mastered. But hey, everyone has an Achilles' Heel. Recommendation: Hand Cannon or Auto Rifle. Pulse rifles are a decent choice, Scout Rifles will hinder you, Correct Element Fusion Rifle or Sniper plus Slow Firing MG, preferably the right element. Step 1: The mesh layers is probably the hardest part of this strike. When you get into the room, at the very back there will be a two-stacked shipping container, behind which will be the elevated platform at the back of the room. Hide behind that shipping container for all three mesh layers. Target sniper vandals first by popping out, then Shanks, then Dregs and Vandals. IF a Captain rushes you use an ARC fusion rifle. For the third layer wait around a minute so the hive and fallen kill each other out a bit. Target wizards above all else if they remain alive, then Sniper Vandals/Explosive Acolytes and Knights and after follow the normal order described before. Step 2: The tank is the longest part of the strike but he is the easiest. In the middle of the area there will be that little pipeline thing, covered by a hill. When the Spider charges his big cannon, switch sides of the hill and shoot the legs always. IF there is a burn modifier use Slow MGs and snipers of that element. He'll die quick in that case. Step 3: Sepiks Prime. Useless boss. When you enter the Devils' Lair, there will be a room to the right that has a staircase that leads downstairs. Stay in this room and watch the door. Enemies will almost never ascend that staircase and more importantly Sepiks can't even hit you. If you need ammo run out quickly to pick some up or wait for your ghost to refill you.[/spoiler] Summoning Pits: [spoiler] Recommendation: Any primary, Hand Cannons helpful for wizards. Make sure that the cannon has at least 8 rounds. Right element fusion rifle and a VERY slow firing MG that you will swap for a launcher to fight Phogoth. Step 1: Run to the runes room. Ignore all enemies and move quickly. Use your sparrow and avoid boosting. When you get into the runes room hide next to the door and take your time. Kill in this order: Cursed Thralls next to groups of enemies, Thralls, Cursed Thralls, Rusher Knights, Exploder Acolytes, Normal Acolytes. Use elemental weapons. This is EASILY the hardest part of the strike. The first two waves are easy if you're patient. Step 2: Run past everything and get to Phogoth. Watch for Cursed Thralls. It really helps to throw a grenade in the room just behind that ogre. Step 3: Kill spongebullet squarepants. This is actually extremely easy - You know that if you stay in the room in front of phogoth a shrieker spawns? Well in the room behind that you're safe. Pop out of the room and shoot phogoth, go back, regenerate, reload and wait out enemies or the shrieker (Takes around 10s) and go back. Note that knights and thralls WILL annoy you, so kill them from inside the safe room. IF you want use some Heavy Ammo Synthesisers to hurry it up.[/spoiler] The Nexus: [spoiler] Recommendation: Auto Rifle, Fusion Rifle with the right element and a Launcher. The Nexus' boss is most likely the most difficult to solo, but by no means is it impossible. When playing with others, all three players must jump down. If two stay on the ledge they are practically useless. Step 1: Run past anything and everything to the Servitors Room. When you're there proceed to the building on the far right and clear that out and keep it clear. Stay in that building and move slow. Target the Servitors LAST (Except for the one that spawns inside the building). Stay at full health at all times and use Sticky grenades. Step 2: Run past more of everything and when you get to the room with the Vex and the two sniping hobgoblins use your heave MG, Launcher, Fusion Rifle or Auto rifle to kill the long line of vex when you get past those hob snipers. After that you'll be in that dark tunnel. Run though and when you get outside there will be that huge clump of goblins. Stay back and use grenades and DO NOT USE HEAVY AMMO. When they're done equip your Void Fusion rifle (Optional of course) and jump down. Kill the minotaurs one by one. DO not rush them all at once. Step 3: The hardest boss in the game to fight solo. DO NOT USE YOUR HEAVY ON THE BOSS. THE WAVES OF VEX ARE BASED ON HIS HEALTH REMAINING. USE YOUR HEAVY AMMO ON THEM. Use grenades earlyt after each wave of Vex on the boss. When you've killed all those minotaurs run to the area on the left of the jump down. It is the ELEVATED area of the room with a long wall covering most of it. When Vex spawn in first target the close wave on the right side, then turn around kill the left wave and then focus on any remaining enemies. Shoot hobgoblins first, as they are in shield mode kill goblins. Amounts of Harpy will rush you, kill them before you shoot hobs. When all vex are dead, take your damage on the boss. Use special ammo on him. Use the wall for cover and never attack the boss unless you have full health. Use sticky grenades again. [/spoiler] Winter's Run [spoiler] Recommendation: Auto or Pulse rifle or a High Powered Scout. Use a fusion rifle with the right element and an MG with around a default 40 rounds or less ammo. The Zombie Apocalypse is pushing it. Easy strike if you know how to do it. Step 1: Run past everything until the Ketch. Exterminate Vex then Fallen enemies. Send Ghost out to the door. Step 2: Wait by the door while the waves come at you. Target hobgoblins first, as well as Harpy. This part can be hard with the second wave spawning three Axis Hobgoblins on the right side Just make sure you keep on your toes and always regenerate before fighting large waves of hobgoblins. Step 3: Run past everything until the boss fight area. In the second to last area there will be two Hydra, if you must kill the one on the top using a sniper rifle. Jump up on the rightmost ledge, closest to the entry area of the room. Run past enemies to get to the main fight safely. Fighting the Archon Priest is SUPER EASY. All you need to do is clean out all enemies and then jump on one of the rocks that you're not "meant" to get onto. These rocks include areas that you will clearly see as difficult to shoot at. There is one rock that is directly opposite the cell that I use. IT is very close to the back of the area, almost right up the rock. Kill shank and vandals that aim at you, and use as much heavy ammo on the boss as possible. USE THE ROCKS USE THE ROCKS USE THE ROCKS. [/spoiler] THREAD CLOSED http://www.bungie.net/en/Forum/Post/80508628/0/0/1 Community Submissions will be posted in the first related topic - Check it out! It has a lot of helpful tips that I didn't include in the main article. Related 1 - User Submissions: http://www.bungie.net/en/Forum/Post/71613944/0/0 Related 2 - Dust and Cerberus Vae III: http://www.bungie.net/en/Forum/Post/71614420/0/0
English
#Destiny

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  • I solo'd that nexus. I stayed up on the ledge. It did take a half hour or longer. Stay on the ledge and missile the minotaurs. Once they are dead,you can blast away at the Nexus. I used Nova Bomb and void missiles. But once you start shooting nexus, a new Minotaur spawns behind you in the tunnel. He's easy to duck past. He stays all the way near where you'd jump down, if you did, and you can blast him with a scout rifle from the cave entrance. He drops more ammo of course. I didn't count, but I bet I had to kill him 30 times. Once he dies, you have a moment to hit the nexus again. Like I said, I nova bombed him, missiled him, and also sniped when I ran out of missiles. Finally, the nexus died.

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  • Or use common sense. Guides aren't needed

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  • I like it

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  • Bump at school

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  • Also for the winter run, if you pull a headshot on the priest with a sniper it will stagger him. You can repeatedly do this until you reload. Great for doing damage and providing time to recover one's shields.

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  • Thanks! All we need is the Mars strike!

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  • 작성자: Reanaficer 10/5/2014 10:57:08 PM
    [spoiler] For 'The Nexus' 2 : Don't jump down. Use a sniper and take down the minitour's shields and their heads. (Friends recommended For what comes next) After that finish them all off and jump down. There is a small area right behind you when you jump down. (Behind a big freakin' rock) stay there and use special ammo on the boss, and heavy/primary on the minions. (Solo/Friends Here) Finish off the minitours and begin shooting the boss but stay up on the ledge. The boss will begin to hit you if you stand out for long enough, and , beware of an Axis Minotaur that continuously spawns behind you, he's vicious, and a good source of ammo. [/spoiler]

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    2 답변
    • Notification - Thread closed. No further updates or comments will be made by me, the OP.

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    • How can you comment on whether the Titan or Hunter can or can't do well in anything your suggesting? You have a handful of hours on your hunter, and your Titan is still below level 20... While things may or may not look good on paper, or the internet. That is no way to fully judge whether a class can or can't do something. When you have all your classes maxed out; only then will I take your advice. Enjoy! :p

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      1 답변
      • 작성자: Sazorex 10/5/2014 12:41:13 AM
        For Valus Ta'aurc... [spoiler]come stocked with PLENTY of ammo resupplies, since you will have only limited chances to run out to refill ammo despite how much you'll be killing. 70% of the fight involves hiding in one spot. There is a space underneath the far ramp opposite from where you enter the arena from, by where he first appears where you can get to that provides cover from Valus and his minions. there's a slot between the wall and ramp that you can just fit through. From here, you have three shooting positions; one over a window-sized opening in munitions crates that should protect you from Valus' minigun if you crouch. Another is a few feet away (remember to jump over the lip) that is a gap between two storage containers. Note: Valus CAN shoot you through this, but it's useful for pulling his fire away from the first firing position, as well as dragging away any crowding minions as well. The third is against the wall, and while it won't give you a line of fire on Valus' position, it will give you flanking shots into Phalanxes crowding your first spot, allowing you to clear out minions without Valus threatening you. Using this spot, I was able to solo the Nightfall strike and the weekly strike after several tries. remember: Absolutely no rockets, and no grenades that can hurt you. (I.E., for warlocks, no Scatter Grenades and no Nova Bomb. I already embarrassed myself finding those out for you.) When he moves away, you are free to jump out (Warlocks can make it by floating up the slot they jumped down). Phalanxes should stick by Valus, and any psions that spawn tend to hide on the far side, and should be a non-factor. Just play peek-a-boo with Valus around the corner, deal with any legionnaires advancing on you, and take time to gather ammo. Once Valus starts moving again (as cued by the music picking up) get back in your bunker and stay there for the rest of the fight. Pop ammo consumables if you get low (remember they all share a cooldown of 5 minutes), use your grenades like they're going out of style, and if you have a helmet that restores grenade energy on melee hit, smash Phalanxes in the shield! It counts! Though, this might only work with warlocks, no sure (their melee seems a bit further ranged than Hunters or Titans. Test at your own risk). There are other methods, but I preferred this one for soloing Nightfall because of shielded psions and unflinching Phalanx Majors (thanks to Angry modifier). Valus is not the hardest part of that fight, actually. That's pretty much it. With a little patience and perseverance, you can solo Valus on level 26 weekly and Nightfall (my current bests at level 27). Hope that helps for you folks who haven't done the weeklies yet and don't have a group of friends to do them. The REAL drag is trying to get through his lieutenants...[/spoiler]

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        3 답변
        • Let's try to keep clan secrets a secret. I'll give you this one. Awesome share!

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        • All of them are solo-able. Maybe not always the boss unless you time out the encounter correctly, but by far doable. I feel doing them solo is easier then on a team since everyone will focus on you and not go different directions.

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        • this stuff is only for weak people, hope that bungie will fix this shit because i'm sick of running strikes with people only able to hide. all these tricks are making guardians unefficent.

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          3 답변
          • TL;DR. Summary= don't get shot. Watch your radar. Don't melee the boss. Use your strengths to your advantage. Don't suck. The end.

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          • 작성자: bringtheammo 10/7/2014 12:21:09 PM
            Bump

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          • There's a great spot in Nexus. The secret lair. Can solo it easily from there. No shield. No adds. No problems

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          • Damn, I get that sharing is caring, but it won't be long before this stuff is patched out. 75% of this stuff I figured out on my own or from a friend.

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          • Buuuummmppppp!

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            1 답변
            • Bump at work

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            • 작성자: Cheetah998 10/6/2014 3:27:34 PM
              Edit 06/10/14 Hunter Overhaul out: Redefined description providing a clearer and better description of Hunter's PvE skills. Hunter is still not as powerful as Defender or Sunsinger though - But he is powerful like other classes and suffer most on Strikes based on shielded or high DPS enemies. This may be the last update to this post, unless support for my work actually exists what's the point? Read my comments before posting a "HUNTERS ARE OVERPOWERED YOU'RE JUST BAD" post. It makes you look stingy and isn't helping the community in ANY way; keep your trolling ways out of my thread. I took time to write this for newer players and most of you look immature with your ill-mouthed posts putting me down for a reason [b]I told you[/b] I was addressing. EDIT: Thank you for getting this post to Trending for 3 days - A real achievement in my second post ever. Hopefully the support continues and thanks to all the supporting members for your help.

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            • 작성자: Shadow 10/6/2014 5:33:52 PM
              Quick question. How did you know what weapon it's better against the enemy? I read something about the ARC and "the right weapon" but i'm not very sure how does it works..

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              2 답변
              • post for bookmark from Work!

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              • I have videos on my channel of most of these if people want to see them in action, it is nightfall play which is the hardest type of strikes https://www.youtube.com/channel/UCsJOKOzVA_ccTJNFGtqrXmQ VALUS: https://www.youtube.com/watch?v=O-bjWddJI4Q Sekrion: https://www.youtube.com/watch?v=wkFI-gRa6rg Phogoth: https://www.youtube.com/watch?v=FIkGdW3sHtc Archon Priest coming soon (hoping its this weeks nightfall)

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              • Quick question because I'm an idiot. How do you load a strike without having other people join?

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                3 답변
                • Cool stuff, thanks for posting. I gave you a like.

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                • "Epic is on then you can only complete Devils' Lair and Summoning Pits" funny soloed the last two nightfalls with my hunter no problem

                  게시물 작성 언어:

                   

                  다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

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