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1 답변I suspect Activision damaged this game. But not intentionally. I think it was more the board room couldn't stay out of the design room. Companies crank out sequels, because they are safe. Activation probably wanted a derivative shooter experience because those already sell. And bold visions like destiny are more risque. It feels like the game bungie wanted to release and the game Activision was trying to bankroll were VERY different. A lot seems to be missing. I have a feelingmost of the original launch planned material is being held behind a dlc paywal. At Activision's request. Just my feeling when I play the game. And I kinda hope I'm wrong... cause I want the design room making my game not the board room.
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That's actually quite an interesting thought. I don't necessarily think you're correct however. They wouldn't intentionally make one game bad, thus lowering their credibility (although their credibility is shocking). People will buy call of duty regardless because it's call of duty. Same thing applies to Apple products.
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1 답변No. Call of Duty, for better or worse, makes a profit every year because of its fan base. Activision is practically guaranteed money every year because of it. Destiny however needed to make a profit the first time around, for them to keep thinking of it as viable. Activision wouldn't sabotage a new ip worth potentially more than CoD just for one year of CoD sales.
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4 답변Why would they want to ruin their own game? They put funding into this game and you think they would throw that away, when they could potentially make a profit by selling both Call of Duty and Destiny?
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Im so tire of people thinking this is Activisions fault. It was Bungie. They had FULL creative control over this IP, and it was actually primarily funded by Sony, hence the timed exclusivity deal. Please learn the role of a Publisher.