If I have to complete another strike solo because a bunch of pansies (who probably loot-caved themselves up to the high twenties judging by their complete lack of skill in even the simplest strike) quit when they die, then I'm going to be very annoyed.
EDIT:
As people seem incapable of reading. I have no problems soloing these strikes, I complete them anyway. I don't need suggestions for easy strikes, they're all easy enough. I want to play co-op multiplayer, which is very hard to do when Bungie has introduced bounties that encourage people to quit half way through things, and doesn't punish them for doing so.
EDIT 2:
Me play good. My play strikes. Me win strikes. Me like playing with others. Me no like pansies who quit.
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Instead of a bounty you should just be rewarded at the end of a strike if you never died maybe a higher chance at a legendary engram or something. I just dislike it as a bounty because I'm a casual player who is still working on vanguard rep and is not exactly well geared so not dying is extremely challenging so I almost never get this bounty done which means longer time to get geared. Basically it's a personal problem lol but one I feel others share with me.
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Whenever I get that bounty, I always jsut do Devil's Lair on the story mode level (8). It is too easy and the only way you can die is if you aren't careful. If there are people who are leaching...well I'd just leave and let the adds take care of em.
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1 답변Even worse are the pansies who lurk in the back and hide. I always just go sit beside them until they either get involved or quit.
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1 답변The bounty is fine but they do need to penalize quitters, the way Xbox One is set up I can't even report them for it because once they leave I can't look at their profile anymore (I miss the 360's recent players list). Not everyone is quitting because of such lame reasons like messing up their bounty, sometimes life comes up and people have to go so I'm not suggesting a zero tolerance policy, but if life comes up so often that someone has to quit repeatedly then they shouldn't be playing in the first place, so I think it would help to do something like a strike system where if you quit so many times in a certain time frame you get punished somehow (I think temp bans from match made activities for the rest of the day would be appropriate, or anything comparable). And only quitting from match made activities is a problem, the non match made activities are a different story (we set those matches up ourselves and they're usually groups of friends) and I wouldn't suggest punishing people for quitting those, if a friend ever did rage quit and leave his buddies hanging you can always just unfriend them if you feel it's really deserving a response like that. Quitters will always quit, it's who they are so you shouldn't expect anything different, just punishing them for it is all you can really do (and it would be nice to make the quitters all get matched with each other so people with follow-through can play together in peace).
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I hear your pain brother. I'm always up for strike missions and wouldn't mind joining up or being invited on those. Currently working on trying to finish up the "A light in the Dark" bounty, just need to find other players that will help since its a lvl 26 heroic strike -_- and I'm stuck at lvl 25 at the moment. RNG gods haven't been nice to the rest of us when it comes to PvE gear dropping during game play.
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Play with friends. Problem solved. Half the time that I play solo, whether that bounty is up or not I find that one guy gets lost on the way to the strike and doesn't show up until the end and often the other two guys quit for who knows what reason and I end up finishing it by myself. When I play with friends I don't have either of those problems.
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6 답변Completing strikes without dying is extremely easy, maybe your just not as good as you think you are...
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2 답변
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3 답변then why don't you have friends you will be able to play with people, enjoy the run, and finish the strike why do you need to solo queue strikes? seems like, you are the problem and not the game
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1 답변its really not that hard to complete just do a really easy one like the earth strike unless you want to do a higher level strike then I could see how people rage quiting could be a big issue.
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1 답변
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Haven't encountered this myself but I can understand that it is happening. Mainly commenting to keep this thread viewable. If people really want this bounty just go do Devil's lair. It is a lvl8 (Iirc) strike if you choose it from Earth.
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1 답변작성자: SilverHuntress 9/28/2014 2:53:28 AMOh my gosh people. This person isn't complaining about not being able to finish the bounty. You people really CAN'T read. Let me sum it up? *OP does not have the bounty. *OP gets put into strike missions with people who DO have the bounty. *Said people quit strike mission after they die if they die once. *OP is tired of this occurring so frequently and without repercussions. *OP has no problems finishing strike mission(s) ALONE but would PREFER to have a full team.
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I don't see the problem with these bounties. You have two options. Choose from the strike playlist at the lowest difficulty and play with 2 others. Who cares if they quit. You should be able to one man it. Choose from the map and select solo strikes. Easy So much wahhhhhh.
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change the lvl up sytem..im going to post thos comment everyday until u change it..remember motes of light can give u 0ne light for every 5 motes of life u earn..so if I cant find any armor with light u can at least earn some while u work on finding armor with light to bulid it faster..people will still go after the armor with light coz it has better defence,,people care about defence not light.
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how about in stead of the light on armor..how about after lvl 20 u get one light towards ur light lvl everytime u lvl up..or make so I can use the motes of life to add to my light level..or how about u get rid of the ligtht on armor lvl up system its stupid..people just want to grind lvls not grind for armor that brings u one step closer to lvl 30..u should know that lvl 30 is just a sad ass lvl limit.. just make it so I can lvl up a different way..people don't like it and it kills the rpg point of the game..its only s rpg intill ur lvl 30..thats just stupid..make big changes or people are going to leave ur game n go for games that don't keep u from a lvl up so ur stuck doing things that are just plan boring..it was only fun until lvl 20..im lvl 25 now..but I wish I could get one light everytime I go up a lvl instead of motes of light..motes of light should be able to use them on armor to gain extra light..not like u get them fast or anything dnot know why they didn't do it that way..they just need some better people at bungie that knpw what there doing..changre the damn lvl up system to something else or people will slowly go for other games where ur not stuck at such s small lvl cap..make the lvl cap like 50..not -blam!-ing 20..got 20 in one day..-blam!- what ever u change the damn lvl system to making motes of light useful towards ur light lvl..and the orbs of lights are stupid as well..love the game just hate the loot and the lvl system..thnks for a crappyt lvl system