Young children are so impressionable nowadays and I fear that many of them will play this game. Let's consider the idea of personal roles in killing other sentient beings.
To kids, virtual experiences feel very real, not only because the graphics today are so amazing, but because they are taking on a first-person role in the killing process. Rather than just passively watching a rated-R violent movie, when kids play a game, they are one of the main characters inside the adventure. The entire experience becomes a more meaningful -- and deadly - in their brains, which are forming new connections every day. The other issue is that children will play a game where they mostly resolve conflicts through violence. Violent video games show kids how to express themselves physically, in a violent way.
It's already way easier for a child to push another child when they're angry than to express their emotions and resolve a conflict through words. When you hear the tragic, heart-wrenching stories such as what happened in Newtown, CT, you wonder how exposure to violent games de-sensitizes people to the act of killing other people. What if that could carry over to their own life or others?
The very possibility of creating sociopathic tendencies is something that should be avoided, not created. It also exposes children to possible instances of explicit languages which might shatter and destroy their youthful innocence. It's all about that confusion between reality and fantasy that may be difficult for a young person like that to see and understand.
Is that what we really want to expose children to? Is that the sort of thing we want to promote?
I propose the following and simple solution:
Destiny checks the birthday of the user's account If it is less than 13, then that account will not be able to play until that user's 13th birthday has been reached as the game is rated T for teen and no one younger, lest their young and impressionable minds be exposed to the horrors that might push them over the edge.
I personally believe that this is the best means to protect a growing new generation from sinking into sin and violence.
Let me also present a legitimate and completely trustworthy source free of any bias:
[url=http://www.foxnews.com/tech/2013/09/12/training-simulation-mass-killers-often-share-obsession-with-violent-video-games/]Fox News[/url]
I have created a poll to provide a means to look at the responses of the thread at a glance, making it easier for discussion to be facilitated. Thank you for reading.
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[quote]Let me also present a legitimate and completely trustworthy source free of any bias: [url=http://www.foxnews.com/tech/2013/09/12/training-simulation-mass-killers-often-share-obsession-with-violent-video-games/]Fox News[/url][/quote] At first I almost thought you cared and then I came to this. If you think Fox is free of bias you're a bit special. Let's all help him get his helmet back on. Please stop posting your idiotic extremist views. We don't care.
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Ok I have read some studies and I need to get this out of the way. 1.) Violent video games usually only cause people to be violent if they are ALREADY. 2.) Yes the video game feels more real but I'm trying to remember when I was that young (started shooters at 12) and I was horrified at first since I was playing a campaign that starts out with someone burning, but I never felt that it was real. I think the real statement applies to younger than 10-11. 3.) I don't know about other people but I've totally been detached when I'm playing a video game. I don't think I'm killing anyone at all. It totally feels like a simulation or I'm just killing programs (for multiplayer I definitely rage at people but that's bc Ik there's a player controlling the character.) 4.) I think twelve years old is a little too old for the cap. 10 and under is more reasonable. Trust me I HATE squeakers. But if some kid wants to play then that's fine but parents need to start looking at what they're buying their kid. That's all I have to say.
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7 답변I disagree. Your asking a money making companies to do your job. Im a gamer and a father of 3. My kids aren't allowed to play violent games or watch violent movies (yet they still smack other for the same toy when they have plenty of other toys). I think the parents have become complacent and try to point fingers at everything other than themselves. My kids don't play any CoD games cause i know that game isn't their age. yet you find that game full of little kids cursing. Thats the parents job to not purchase it for them. Says right on the box from the esrb that's it rated M. Game stop by law cant sell it to them. Yet it is still in their hands. I think the parents should be more active in the kids life. Gotta be a parent first before being their friend. Getting them everything they want cause they cry isn't going to help.
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5 답변It's sad that posts need to be about this. Where are parents? Don't let your 12 year old play a 13+ game. I am 15, and I wasn't allowed to play games like this until I was 14. And it hasn't hurt me.
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1 답변The problem isn't the age of the younger ones, it is their maturity and understanding that they are just playing a game. Most of the younger kids that I have helped out in Destiny are really nice and mature, more so than their adult counterparts. So I ask you, is the problem the age of the gamers or their ability to take things lightly in a video game for all people?
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2 답변Destiny isn't even violent. Plus, games have no affect on a child's future with violence, it's up to the parents to teach them right. If you're here saying games make kids violent, you must shelter them or are sheltered, which makes this whole point invalid and worthless.
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6 답변The game is rated T for teen, and it's the role of the parents to follow that guideline. I don't feel strongly either way because I don't like playing with kids that young, but the game also lacks blood and gore.