I get what you're saying but I think people who have only played the Beta are a little mislead as to how difficult the game can get. In the Beta the strikes hardest difficult was level 8 [Normal] mode. It was easy to finish if you had a party of people who were familiar with it. Hell, I even solo'd it a couple times when people in my group left mid game. However, if you played the Alpha the hardest difficulty of the strike was level 8 [Hard]. It was a completely different experience in terms of difficulty. The enemies were higher ranked, in higher numbers, each with a shield to defend themselves. The hardest part of the Sepiks Prime battle was defending yourself from the ground enemies while you attacked him. Without team mates covering you it can get overwhelming very quickly. If that's any indication of the difficulty of a Raid then I think we have something that will be very hard and frustrating to complete.
If you've only ever played the Beta than you really didn't get a taste of what the game has to offer. To be honest, the hardest difficulty of the strike in the Beta was a joke.
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There wasn't. Both modes were labeled as [Normal]. In the strike for example, you could pick the level 6 version or the level 8 version, but they were both Normal level. In the the Alpha you could choose a version actually labeled as [Hard]. Having played both the Alpha and the Beta I know for a fact that the level 8 version of the strike we got in the Beta was totally different in terms of difficulty than the one in the Alpha.