Brilliant thread, Hylebos. This should definitely clear up some of the confusion. A question though: Those weapon abilities (sentry turret, health regeneration, etc.), are they confirmed?
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You can pick up a copy of the article yourself from a local Gamestop if you want the full scoop (there's a ton more aside from exotics), but let's see... Red Death: 1) Offers several unelaborated "perks" that will trigger more frequently during competitive multiplayer. 2) After some upgrading it allows you to regenerate health at an increased rate. Closing Time: 1) Camouflages your entire body whenever you are zoomed in. 2) Shooting Ammo Crates allows you to collect the ammo into your inventory remotely. Gjallarhorn: 1) Deploys secondary sentries at the site of impact. 2) The sentries are implied to be anti-infantry, though this is unconfirmed. If you didn't see it either, you should definitely check out all of Game Informer's [url=http://www.gameinformer.com/p/destiny.aspx]Online Coverage[/url].