I'm a veteran from the before times , and I dont see much of a downfall to introducing lobby map voting before matches . You would be surprised at the positive feedback I think .
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#destiny2
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Going from team swat to juggernaut playlists and being able to vote on the next map with game chat was peak halo era gaming! Crazy how the same company hasn't been able to replicate the same type of system in destiny. Infact before the d1 beta i was expecting some crazy space magic game modes with social playlist like tdm, cptf and something like oddball ect. we literally have nothing like that everything is a sweat fest and nobody plays for banter in chat or playing infected till 2am with the same people!.
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It would be nice to know the PvP population per game mode so we know the probability of sweaty lobbies, like old school Halo and CoD days. Remember halo 3 or 4 when it showed you the population and picture of the country and world lit up and told you know how many players were playing a game mode in PvP? Those were the days. It’s time to stop being shy about player numbers and let us who are still here know what’s going on.
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Lol even Bungie knows 90% of the maps are -blam!-. And this is not a PvP game. So if you want to play endless vale/ javelin and burnout. Then mapvoting is the worse thing to introduce. And it’s also a dumb idea. Because if you haven’t notice, bungie is rotating maps due to playlist and seasons. This way they can keep the game “fresh” without any input with only switching a button and this community ppl will gobble it up like always. Especially the PvP community bungie has done everything to bully them away and there like a bad ca***. So pls just stop taking and gobble like a little s***
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eliteg👎👍🙏⚔️😴 - 오래됨
yeah I think it could be done well... but doesn't seem likely to occur... I think this highlights their philosophy >>...I was kinda shocked to see the restructured Disjunction map.. instead of leaving it as a zone to use scouts on or taking out of rotation... they put up a bunch of walls on the outside portion.. reducing our scout maps even more... I have seen Multiplex a total of 1 time in a month in Control. These are the long range maps... happy to use HCs/Pulses on others but I keep scouts on it seems only for Eternity/Fortress/Widows/Midtown and only sometimes now...