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데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
작성자: Ferus Lux 9/29/2025 9:15:34 PM
6

Stop making Raids and make rewards and content more players will interact with.

New Raids and their mechanics aren't as groundbreaking as a new subclass that you can build with and take into ALL forms of content to clear them in fun new ways. Which brings me to another thing: STOP MAKING DESTINATION ABILITIES YOU CAN'T USE IN ALL CONTENT. Raids have become too formulaic at this point and don't improve the looter shooter part of the game and even streamers are sick of them despite being the targeted audience. I miss how Taken King introduced so many new Exotic Weapons that could drop randomly anywhere and how waiting for Xur was actually exciting. The rewards and exotic roll out is getting weaker and weaker each year which cannot sustain the kind of game this is. Loot and Space Magic. To this day you guys haven't been able to replicate the awe of getting Gjallarhorn. Be brave and make more fun and cool -blam!- and activities that challenge you in smart combat encounters not in symbols, dunking, and standing on plates. Edit: If we absolutely have to keep doing this, I think Dungeons and Exotic Missions strike a better balance of mechanics and combat and can be soloed.

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