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원본 게시물 출처: Bungie going solo killed the game
4/29/2025 2:33:06 PM
2
I didn't know Destiny back in the Activision days. Over the last couple of years of what has been coming out about Activision... that might be a good thing. I started playing in late 2020. I started off with Forsaken & the Tangled Shore. 2-3 months later, the Witch Queen dropped and you could imagine my surprise when content for Forsaken & the Tangled Shore just vanished from the directory. All of a sudden, I couldn't increase the level of my weapons and I had no idea why. Didn't know what a TWAB was or anything like that so I didn't know that sunsetting was a thing until it happened. As a new player that was very frustrating. 4-5 years later, I can see the value in sunsetting old weapons with the exception of destinations. To combat weapon fatigue I emptied my vault before Final Shape and only kept a handful of weapons so I was forced to play with new gear and that made the experience so much better for me. We have options so thats a good thing. Here's another unpopular take... I think the Nine should nuke the Enclave. Weapon Crafting was bad for RNG. Problem is so many people like weapon crafting and now that it exists, you can't just take it away. The fact that you can't craft current season weapons gives me hope that we are moving in the right direction back to good ole fashion RNG. Nothing like grinding an activity to get that special roll. Heck I'm still grinding Court of Blades trying to get better rolls on adepts. The rarity makes it special. Right now I could name a ton of RNG weapons over the years that I have worked for versus weapons I have crafted. Maybe it's just me, but I never made that connection with crafted weapons. If Hersey weapons were craftable, I would collect the patterns and stop playing the activity simple as that. Nuke the Enclave! Not blowing smoke, but I think it's unfair to say Bungie is doing a bad job with Destiny. Sometimes I feel like they listen a little too much to the community. Not all community suggestions are good suggestions. Sure they could improve on comms but I think they are doing the best that they can given the circumstances. Let's at least see what they have cooked up for Edge of Fate before. I hope they share more information on their multi-year roadmap.
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