The reason i don't take them off is beacause they are cluncky to swap around and speck into a specific build.
Ok let's say i have a Void build and an Arc Build, both saved into my loadouts. Let's say in the artifact there are both mods that synergize with Void and Arc.
I want to use the Void build for a strike and speck into Void as much as i can. But then, after a couple of runs i want to swap to the Arc build. But oh no, i also need to swap the artifact around. And the artifact is so cluncky: reset the artifact, click all the right mods. Now imagine that, but for every subclass.
It takes a couple of seconds, sure, but since the loadouts save your mods, i don't see why they couldn't also save the mod you choose in the artifact.
I'm just asking a quality of life change, that's all.
Also, we used to have this, the mods you unlocked into the artifact use to go into your armor.
The problem there is they have to be activated in a specific order. As for them being armour mods you still had to activate them in the artifact and I can think of only one season where we could use every perk instead of only 12.