It’s no secret player numbers are at an all time low and continuing to decline. High level contents irritation level is at an all time high. You severely nerfed a mechanic that has been a staple of the game, meaning people would have to relearn how to handle damage phases. Making them frustrating in the process. All I’m saying is, obviously the well nerf didn’t help the game at all. Undo the well nerf Bungie. It probably won’t save the game all on its own, but it will make the game less annoying and thereby make it so people want to stay and play longer. Also, this is just my opinion, and everyone I know shares it, battlegrounds have no place in the Nightfall and strike playlists. Stop messing with existing strikes and making them more annoying to grind. Everything you do to force prolonged player engagement is backfiring because it’s making the game too annoying to be fun.
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#destiny2
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I'm not playing because I hate the new light leveling pathway thing. It's annoying.... I was fine doing my weekly 3 games per ritual with some seasonal stuff on top to light level so I could GM for the season to try some artifact stuff on harder difficulty... Pathfinder is an absolute no for me. If it didn't exist, id probably be playing as much as I used too... Well of Radiance nerfs are fine for me so to speak. It was overplayed anyway.
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It killed lock for many. There was no reason to nerf well. One of the most popular things in the game and bungies big brain idea while their numbers are taking to the lowest ever is “let’s kill what people enjoy using”
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5 답변[quote]It’s no secret player numbers are at an all time low and continuing to decline. High level contents irritation level is at an all time high. You severely nerfed a mechanic that has been a staple of the game, meaning people would have to relearn how to handle damage phases. Making them frustrating in the process. All I’m saying is, obviously the well nerf didn’t help the game at all. Undo the well nerf Bungie. It probably won’t save the game all on its own, but it will make the game less annoying and thereby make it so people want to stay and play longer. Also, this is just my opinion, and everyone I know shares it, battlegrounds have no place in the Nightfall and strike playlists. Stop messing with existing strikes and making them more annoying to grind. Everything you do to force prolonged player engagement is backfiring because it’s making the game too annoying to be fun.[/quote] A bit dramatic considering you can still just stand still in a well for basically every activity.
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Bad takes don’t get less bad just cause you justify them with player numbers. Warlocks are not worse off cause they aren’t forced to run well for every encounter. Having to run the same role every time I wanted to run my warlock made me play it [i]less[/i], not more
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3 답변
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4 답변Creating encounters that revolved around; and could be 'solved' by well is what killed the game. Lack of ingenuity and creativity. Rhulk was a good start; they 'tried' with Nez and his AI was too dumb to actually be able to effectively knock people back; Pantheon Nez should have been what Nez day 1 was.