The series has been going for 10 years. Many players got the closure they wanted from The Final Shape and moved on. Bungie DID do something. It was a fantastic expansion that has run its course.
The End. These posts are just obnoxious at this point. If you don't like the changes on the horizon just...go play something else. Destiny 2 is winding down and updates will be smaller and smaller until interest is low enough to shut down.
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I 100% agree with you on yes we have seen a lot of players because they are done with there own 10 Years journey with destiny and there are other players who play destiny 2 but get bored and move on to play now call of duty more recently The first descendent and Warframe
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The problem is not liking the changes that come in the future and go play another games. This is the easy way. No. I want to continue to play D2. I love the game. But if they dont bring a lot of new changes, and with that I mean , a lot of new activities, complete rework of crucible, gambit, seasonal events (Eva levante; halloween), then we will be asked to continue to do always the same events, and that, in my opinion, is pulling me away from the game. The annoucement of modifiers for next is, is probably not the solution. It is kind of, you have now a small lollypop and next year you will receive a bigger lollypop but of the same flavor. So my frustration is perhaps not going to have D3 and beginn scalating from zero, and feel back the excitement that I once had.
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작성자: Ferus Lux 9/28/2024 6:46:40 AMMy logic applies to those that bought the expansion. TFS has the highest combined user and critic score out of any Destiny expansion. What this sht hole thinks is such a small part of the playerbase as a whole that Bungie doesn't even reply here. If sales are how people judge a good video game product, by your logic Vanilla Destiny, had monstrous sales therefore the game was in a good place. As I've said, the expansion hit all the right notes but has died down because players have beaten it and moved on. The expectations these kinds of posts have at this point after the dev teams have been gutted are laughable.
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Sales matter when talking about player population though. Which is what this forum post is discussing and what you imply to be talking about when you talk about players who got closure and who didn't. The Final Shape hit all the right spots, but in terms of player count and how the game only produces good content on the cusp of death. It's correct to say TFS didn't bring anyone back. For those that played it, they got great closure. Fact of the matter is that it didn't do well because most didn't come back and those that were still here and got closure left.
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작성자: Ferus Lux 9/28/2024 7:55:37 AMIt did well by my standards and by reviewers standards. Sales do not affecf my or your individual experience. The expansion was never going to bring many players back due to Lightfall bombing. Not even Forsaken recovered the player loss from vanilla D2. Series has went on for 10 years. Players have left. The dev teams were downsized. No more annual expansions. Small updates until server closures. The End.
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I agree with you except the server closures. Marathon would have to become the best extraction game on the market for years before bungie dropped their cash cow. This is evident because they're already telling us about the next saga and how frontiers will only be the start. All that really matters for destiny is good content, I can see this game being like POE for its playercount (massive highs and steep lows) until that next thing kicks off or bombs.
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Late, but no company is going to announce that they're not doing any more content until they absolutely have to. Bungie has a history of not saying things until the last second too. Of course they're telling us the next saga exists. Doesn't neccessarily guarantee that it'll happen, though. We know functionally nothing about the next saga except some reworks planned and as of right now, it's less than sixish months away
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We know about the core gameplay reworks that are quite large. What we don't know is the story via a trailer. I assume that the reason for this is because of how much heresy plays into the next expansion, but I could be wrong. Why would bungie report themselves as having half their workforce after the layoffs working on destiny? They seem more than happy to fire anyone that costs them too much, so why keep around 400 employee's on a payroll for a game that doesn't have any actual planned content? Frontiers is being made, that doesn't seem debatable. What's debatable is will bungie survive the launch of Apollo for the rest of frontiers to be released. I also currently expect a 1 month delay on the dlc.