What the hell? Is there a reason Bungie can't have some common sense when balancing things throughout content. Though I'll admit this as being funny when seeing it.
A moth nailing 3/4 health or death to a guardian when you are ad clearing from behind you? WTF! 😂. I've had it happen myself but I'm sure a ton of others think that's becoming more and more monotonous right? Not only do you have to worry about ads but have to worry about kamikaze moths? 😂.
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작성자: The-IIID-Emp1r3 7/1/2024 5:51:31 PMYeah these need changes tbh, a Moth should only do as much damage as any other DOT damage of anything else in the game (enemy AI nades, poison from Thorn / Necrotic Grips, etc) Same goes to those Husks, their flying worm bomb needs adjusting, one ain't bad but when doing anything that has a ton of em spawn together it just cascades into being just one giant ball swarm of insta death (Dual Destinies dial lock encounter with nonstop enemies, this encounter NEEDS some adjusting.. Only spawn a pack of Husks IF you fail the sequence. Same with final encounter when reading the clock, those flying Tinnitus rats although spawning one or two are annoying and should just be removed, theres already enough mobs during the boss fight)
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I think it is cheap drugs as the good ones would mean we had a balanced game. Guardians have gotten weaker and enemies much stronger. The fact that our power level is now in the 2,000 range means nothing. Last season we were lower level but were stronger and lasted alive longer. patrol enemies hit way harder now. I was doing one of the Cyst missions and continuous death from moths, the actual enemies not so bad. I actually got fed up and dashboard out of game. (I was running solo and turned out I really did not need to do that quest as I had solved my 16 mote issue) I played a Destiny 1 mission (just for fun) the enemies were rated 42 and Ms Warlock was 40, I had no issues taking them down. they had not invented Moths back then yet.
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Their hitbox needs to be at least doubled. And they need to do at least half the damage they do now. And honestly the fact that they chase you infinitely is ridiculous. It’s like a swarm grenade on crack. They should really only track you like an extra few feet if you run away.