I think Saint-14 should sell an item called the “Jobber Passage,” which changes the requirement for 7 wins and no losses to 7 Cosmodrome patrols completed. Once the patrols are done, the passage should allow you a trip to the Lighthouse and a free adept.
The only people who would disagree with this would be those pesky elitists who do nothing but practice the game’s mechanics, learn map layouts, adapt to metas and increase their game-skill over time. They should know that not everyone has the patience to actually git gud and earn their rewards.
It’s honestly ridiculous how Bungie rewards players for getting better at the game. They should just reward everyone equally, regardless of skill.
Anyways, that’s all I have to say. I’m gonna go back to joining Raid LFG’s and lie about knowing what to do, only to get upset when I get kicked for wasting people’s time.
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Elitists ….no it’s more people who play 24/7 addicted to the game . A lot of the crowd left in pvp are literally robots ….they don’t need to think because they have played for years , hours at a time . The repetition and repetitive playing would make anyone good at the game . Trials is supose to be end game pvp ….so if you want adept then you will have to work for it . It’s just how it is and yiu have to accept that there are weapons that you will never have ….accept and move on 🤷🏼♂️
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5 답변I wouldn't even bother with it. Move onto something that's worth your time and effort. I'm awaiting Suicide Squad now.
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3 답변작성자: The Hermit IX 1/16/2024 2:36:32 AM
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3 답변7 patrols that is way to time consuming. I think maybe just talk to Saint promise him next time you will run a patrol, then you can have a free adept.
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[quote]I think Saint-14 should sell an item called the “Jobber Passage,” which changes the requirement for 7 wins and no losses to 7 Cosmodrome patrols completed. Once the patrols are done, the passage should allow you a trip to the Lighthouse and a free adept. The only people who would disagree with this would be those pesky elitists who do nothing but practice the game’s mechanics, learn map layouts, adapt to metas and increase their game-skill over time. They should know that not everyone has the patience to actually git gud and earn their rewards. It’s honestly ridiculous how Bungie rewards players for getting better at the game. They should just reward everyone equally, regardless of skill. Anyways, that’s all I have to say. I’m gonna go back to joining Raid LFG’s and lie about knowing what to do, only to get upset when I get kicked for wasting people’s time.[/quote] Idk man they should just remove the entire lost system and make it 7 wins for flawless but still keep the flawless pool [spoiler]/satire[/spoiler]
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1 답변Best thing would be is to implement a winback system. So if you lose 1 game you have to win the next 1 in order to remove the loss. But you have to still get 7 wins to go flawless . Win 1 game. Lose the next.get a lose. Win game 3 and you're now a 2 wins. This would stop card resting farmers. By removing the reset function. This would keep players engaged and keep the population up.
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5 답변Rotating Darkness planets, the darkness planet becomes extremely powerful with high level enemies such as tormentors and subjugators. Completing a legend lost sector on the darkness planet gives you a chance at the destination weapon as an adept
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4 답변I hate the elitist culture in this game with every fiber in my body, but that seems a bit excessive. However I would be down to just have it set to 7 wins total, no need to go flawless, and flawless gives just special cosmetic ornaments. Yeah everyone will want those, but it seems alot better overall, if they're just playing for the challenge. Just my thoughts. I almost never engage with that cancer, but I would if the work and time spent felt worth it. We still get Engrams and specific level rewards, which is pretty decent, but it could use a little boost to help. I'd even be ok with an increase to 10 wins total without flawless, and keeping 7 wins for flawless to access the Lighthouse. There are options.
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9 답변Maybe too easy. Maybe another formulas will work better ro keep the essence of an elite loot, but a little bit accesible. For example: - A weekly contract that grants one adept for a number of total wins (with no need to be frawless) maybe 7, 9 or so. Or make the lighthouse reacheable every 5 levels of xp. Glory cant be free, but not too expensive than dont worth the pain. - A sort of consumible (plus regular XP) that allows decode engrams for osiris into adepts engrams with a mayor cost. - keep freelance as a permanent option. The frawless pool its a must too. No need to be a free sparring for elite playeres (If they are) The fact is the tech issues (for a world wide game its an insult the absolute lack of care in this level), tryhard population(maybe there is a little pro gamer base, but anybody knows that cheats are used in many ways, deny that its imposible), the difference between plattforms, and use of external devices are killong pvp, becouse: 1) makes too difficult to the average player get a clean game, because the casual average player are sparrings. 2) increase the frustation and drops this game player number to historical minimums. Result: the most give up and run away from any pvp mode, or even the most avid collector plays to get new loot and say goodbye. The main focus should to buildt a fair, balanced play, and increse the number of players. Increase the offer, and more players will come.
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2 답변7 patrols is way too much effort. He should just hand them out for visiting the tower
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