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정기 점검으로 내일 데스티니 가디언즈를 일시적으로 플레이할 수 없습니다. @BungieHelp에서 관련 공지를 확인하시기 바랍니다.

데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
6/30/2023 7:29:54 PM
11

Another example of Pocket Singularity being useless, further demonstrating the need for a rework, replacement, or additional melee ability option

As with my previous post, this kind of interaction occurs very often. In this case, I read the radar and anticipated an opponent coming around the corner. I was correct. However, Pocket Singularity locked on and directed itself into a wall. A solid object before it even had line of sight on the target. That is completely terrible performance, and demands a rework or replacement. The very nature of Pocket Singularity is to be used pre-emptively due to the obscenely long cast animation and weapon handling recovery time. I should have been able to use it in that example and have it hit the target around the corner or as the opponent rounded the corner, but clearly the Pocket Singularity has a problem with locking on prematurely (and in many cases it locks on late, if at all, or pushes opponents into me as in my other post example). Pocket Singularity in its current state is a pathetic and poorly performing melee ability for voidwalker warlock. It should be reworked, replaced, or have an alternate melee added to the game as this is not only a problem in PVP, but also in PVE.

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