Anyone else been getting this lately? Titan or hunter seem to get it the worst I melee someone and it doesn't register and I end up being killed. It either happens when someone is sliding next to u or when someone is trying to jump away from you.
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#destiny2
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1 답변작성자: Strix 4/12/2023 12:24:28 AMI main a Warlock and have had this forever. My favorite is watching any ability with tracking swerve to avoid players. It's like they have ADHD, and just decide to go play their own game.
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1 답변My favourite one is where I get into a melee fight with someone where I'm clearly the Victor hut in typical bungie fashion, I get punched from beyond the grave and both myself and my opposition kill each other with melee.
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They not pimps like Warlocks always making contact. 😂 But I agree 100%, but aye, when they do register you get punched from 20,000 Leagues under the Light. It’s great honestly. *coming from someone who has been in all four situations*
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6 답변Its always been an issue since the D1 days. Its even worse whenever we have sbmm but everyone swears sbmm is the greatest thing to happen to this game so just accept the laggy BS.
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1 답변And some of the best players have hardcore lag They eat my bullets, teleport around, and if I can message them they usually ask me not to report them. Very weird
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10 답변작성자: eternal_napalm 4/11/2023 3:22:29 PMI just shot a Hunter point blank with a linear fusion rifle in Competitive and they survived. I video clipped it. Where can I show Bungie to report cheating? https://m.youtube.com/watch?v=GBqakVmRU84
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I don't know why they won't just remove the idiotic tracking on melee and make it similar to Halo. I have never whiffed in Halo and it don't have tracking the makes you fly across the screen and if I try to hit back I'll hit air while my opponent beat the breaks off me.
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1 답변Yes, I ventured into IB for a change from PVE a bit this week and my strand melee was missing probably 70% of the time. I’m rubbish in PVP anyway, but not that rubbish 😁
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It's also terrible in PvE too: https://www.youtube.com/watch?v=HDEIEmFshXM The enemy is suspended by strand and instead of locking on to the single target it launches me off a platform. Even with a sword it's atrocious: https://www.youtube.com/watch?v=SMTW2ERZpuA
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I’m pretty sure it’s based on enemy position compared to yours. Verticality seems to be the deciding factor in hit detection since melees seem to default to a horizontal animation if you’re not already looking directly at your target.
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2 답변Titans have been saying this for years… which is why people complaining about shoulder charge is baffling to me. It’s more likely to make the collision sound, take the melee power and not produce the effect intended.
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1 답변It's even worse with melee supers and fighting people with Synthos or Ophidians. Literal sniper melee lunging is impossible to fight against.
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1 답변작성자: Inkredible Bulk 4/11/2023 9:33:09 PMYup. Shot out of strand titan melee in pvp as I seem to move in slowmo, go sailing past target, etc. Lock ons in pve are a bit better but still iffy.
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Dude even in pve it sucks. I shoulder charged into three enemies the other day, literally weaved between them while in the animation. Didn’t get a single hit. And naturally playing striker Titan, when you miss your SCs, you’re left with low health and surrounded by enemies. This company sucks balls.