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11 답변Agreed. Hate the way they just stuffed old assets in there to make it longer. Lazy as hell in my opinion.
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2 답변작성자: Lamnarai 4/6/2023 4:54:46 PMThe biggest sin of them all is that they removed Operation Babydog dialogue 😭 u will be missed
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6 답변작성자: TheShadow 4/6/2023 6:05:46 PMOh hell no, This business runined a hell of a lot more than just that, and they aren't anywhere near done ruining other things in this game. You get what you pay for and it looks like most of you way over paid for what you got.
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17 답변작성자: InspectahDeck77 4/5/2023 10:31:46 AM
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4 답변
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When will devs learn that “escort this very slow cargo” missions are never fun? Like the “tail your target and listen” missions in Assassin’s Creed. Letting interns who are making mistakes from years ago make games is not a good idea.
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I like the revamp to this strike. Except for the (insert name) thing in the small room with all the Taken turrets-thats annoying. Oh and the Big -blam!- Bullet sponge Boss in the middle-kinda pointless and annoying. The Threshers are annoying as well. And why is there so much Taken goo everywhere? The sound it makes is so…..annoying.
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2 답변
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7 답변Let's be honest, Lake of Shadows wasn't anyone's favourite Strike because it was good, it was because you could sprint past 95% of the enemies and delete the boss before it finishes its spawn animation. Boo hoo, you can't do that anymore and the enemies actually fight back. Shocker that you don't like it anymore.
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2 답변
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2 답변before lightfall , people just ran past all the enemies. there was no challenge. now, boss room floor is hydrochloric acid, which sucks and is just a cheap way to amp difficulty. lake of shadows has gotten better, and gotten worse.
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4 답변
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3 답변I think we all know you just don’t like the strike because it isn’t as shippable and easy now. The escort and mini boss is a much better strike encounter than shoot blights and run past enemies.
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2 답변