Reeeaaallly feeling the love here watching everyone on the enemy team shield bashing around the map, long stasis slide shotgunning, Icarus dash boost glitching every 4 seconds, ballistic slamming from across the map with dunmarchers, thrusting, teleport meleeing and jolting, not to mention all the double grenades they have and ranged warlock melees that auto track. You think maybe my hunter that I've been playing on for 8 years can get a little more than a dodge every 30 seconds or so that reloads my gun...? You think maybe I could get something to get out of the firing line other than slowly strafing just to have a warlock dash boost glitch around the corner to finish me off......? I mean even bakris gets an unmovable extra 10 seconds added to my dinky dodge.... Everyone's using 0.7 second ttk weapons and I have to slowly walk backwards to disengage.... Why is my class restricted to call of duty playstyle and the others are using destiny playstyle? I really don't care if there's 40% hunters playing. That statistic doesn't help me win a fight against a fusion grenade that blows up twice.
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10 답변I'm confused about the comparisons to other classes. Titans have shoulder charges, which I agree that they need to not be spammable. Striker has ballistic slam, which is consumed on use, and thruster, which has no effects other than moving you a small bit. Stasis titan has shiver strike (with a full second of end-lag that also consumes your melee on use), and cryoclasm is just slightly longer than other exotics that bump slide distance. They also have lion rampant. Warlocks have icarus dash and heat rises, which has developed techniques over the years. Solar warlocks also have Phoenix dive, which has the longest cooldown out of any dive. Arc warlocks have lightning surge, and void warlocks have blink, same as the hunters. As for exotics, they have Wings of Sacre Dawn, transverse steps, and astrocyte verse (which may be bugged right now?) Hunters have shatter-dive, Trappers ambush, blink (which stacks with amplified), bakris blink, dodges on a quick cooldown, vanishing step dodge, several exotics that enhance the dodges, the quickest vertical-height-gain in the game with their jumps, and stompees. I think hunters are firmly the class with the most movement options.
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Warlocks and Titans are the fastest, but their movement abilities pale in comparison to Dodge + Hunter jump. And this is coming from a Hunter main. If you don't like how slow your Hunter is, then play Titan or Warlock or equip Stompees and head-bounce everywhere
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10 답변
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10 답변
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You're the only class that can effectively break the line of sight in pvp, get instant verticality in a gun fight with jumping and reset engagements by simply pressing a button for dodging and or reloading at the same time. Hunters are the mobile class by default and have the best movement exotics by far, giving them another movement option would simply make them even more oppressive to play against. Sorry but no.
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1 답변Having a knife that can be tossed and retrieved or a simple way to go invisible or a punch so hard that it stuns everyone nearby isn't good?
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Maybe you should rework your wording. I understand what you're talking about, but it comes off as foolish at first glance. Honestly, the only extra movement type ability I'd want for hunters is: 1: Quickfall to have an uncharged counterpart 2: A dive ability for Arc 3: A dive ability for Solar That and a burst jump like the warlocks and Titans have, but hunters (by lore at least) wouldn't have the stability in their footwork to stand a shoulder charge. They're more quick enough to not need stable footwork. Honestly the only thing I'd think of is use of dodge mid-air, and that goes for any class ability. Warlock rift and titan barricades diving to the ground (replacing phoenix dive, but who cares?)
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1 답변
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6 답변
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6 답변Dodge, bakris dodge, blink, shatterdive, smoke bomb dive, and just generally having the best base jump for PvP really not enough? Hunters have it so hard 😭😭😭😭😭😭😭😭😭😭😭
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Bakris just needs the coolown removed same for shatterdive tbh ark hunters have blink which is decent but the nerf to dodge cooldown was deffo not needed . Wouldn't like anything changed with titan or warlock but hunters could do with some of our movement exotics un nerfed
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2 답변Everyone loves to hate on hunters so good luck trying to explain anything to them. I gave up on trying to give hunter feedback a long time ago because of this. If you're a hunter, you're the forums punching bag. Thats just how it is unfortunately. They should bring back sunsinger warlocks at this point. That way people have a real problem to despise. [spoiler]I didn't forget about your resurrection bs and how many pvp matches you ruined in Destiny 1 -_-[/spoiler]
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5 답변작성자: Silens Mort 1/30/2023 8:50:40 PMJust give us back blink on arc. Edit: I somehow missed this was already done. Move along.
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1 답변
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17 답변There's been more than 40% Hunters, more on ONE subclass than other Classes COMBINED for damn good reasons. Players follow the easy money and Hunter is PvP easy mode. It really is. Because if youre struggling with Hunter then just switch and watch yourself being so much worse.
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the fact you can't tell that speed doesn't always mean mobility is beyond mind blowing, hunter has the most mobility options out of all classes while titan has the 2nd most and both of them have 1 on every subclass, warlock is the only one suffering from lack of mobility with a slow glide that needs to be built up over several glides in a straight line to even get anywhere. only reason icarus dash is great is because they blend seamlessly so retaining/gaining speed is easier, it still takes more skill than pressing a button and noping out of any situation with AA breaking, weapon reloading/melee refunding, invis enabling, volatile/light shift and the myriad of other dodge enabled perks
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1 답변
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The class with the best movement in the game (without question) asking for a movement ability lol. There's a reason hunters are the most played class in the game and the most dominant in pvp since destinies inception. We all have the same guns so it comes down to abilities. In a game mode like crucible where movement and gunplay are what matter most....hunters have the most advantages with double, triple jump and dodges.
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6 답변작성자: WeKinZ 1/30/2023 3:59:51 AMHunters Movement abilities and exotics All Subclasses-Dodge, Hunter Jumps, Stompees, six coyote, Dance Machines Stasis- Shatterdive, Bakris Shift Arc- Blink and Tempest Strike Void-Trappers Ambush Solar-Nothing Titans Movement Abilities and exotics All Subclasses- Charged Melees, Titan Strafe, Lion Ramps, PeaceKeepers (Smg restricted), Anteus Wards, Dune Marchers Stasis- Slide Aspect Arc- Booster Thrust Void- Nothing Solar- Consecration Warlock Movement Abilities and Exotics All Subclasses- Warlock Glide, Transversive Steps Stasis-Nothing Arc- Lightning Surge (Ahamkara 2 melees), Getaway Artist (Amplified on Grenade consumption) Void- Blink, Astrocyte Solar- Icarus Dash, Phoenix Dive, and Heat Rises It all depends on the Subclass you use and the exotic you pair with it. I’m not gonna say they need a movement ability nor am I saying they don’t, but each class have a movement ability or exotic. The ones with nothing have to depend on the all around exotics. Shoulder Charge though should consume at least half the melee if used on nothing. Hunter I don’t depend on Mobility as I like to watch my Radar with the KnuckleHead. Warlock I like to use Void Blink and Ophidian to get over peoples head Titans I just straight up Hoarfrost or Peacekeepers with Consecration
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2 답변