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정기 점검으로 금일 데스티니 가디언즈를 일시적으로 플레이할 수 없습니다. @BungieHelp에서 관련 공지를 확인하시기 바랍니다.

데스티니 가디언즈

데스티니 가디언즈에 관한 모든 것을 토론해봅시다.
11/17/2022 10:00:32 PM
27
4
Wes
Wes

TWAB looks good, but I have 2 major concerns.

TWAB looks good for the most part. I like finally having a dedicated ranked mode and a (more) true quickplay mode. However, two big concerns: 1. You say the Division playlist will be where we show off our "skill." How exactly are we supposed to do that to our best ability when the movement skill gap has been neutered with AE and the slide nerfs? AE directly contradicts with this vision of Division playlist. Moving [i]while we fight[/i] and doing that well is reflective of skill level. This needs to be in a playlist that is meant to celebrate skill. If that means removing/reworking AE and reworking movement exotics that make movement easier, so be it. 2. The lack of rewards from Division may lead to lower participation, which makes it harder for pretty much everyone, regardless of skill level. I think unique ornaments, shaders, ships, sparrows, etc. would have been a great idea to get people in there.

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모든 주제 보기
  • The current AE system never should have shipped in its current state. It was a waste of development resources imo, and for what? Because casuals couldn’t look up? Give me a break. Same thing with the slide nerf, never should have shipped. Now we get penalized on every weapon just because we slide? Asinine.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

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