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11/1/2022 5:01:29 AM
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I HAVE PLAYED THEM. Hopefully you can read this. Now I get there are the extra number, statistics and variables of exotic, I get that but you just proved that i'm right that they do the same, granted in there own way, but the same and take the unique characteristics away from warlocks in general.
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  • [quote]I HAVE PLAYED THEM. Hopefully you can read this. Now I get there are the extra number, statistics and variables of exotic, I get that but you just proved that i'm right that they do the same, granted in there own way, but the same and take the unique characteristics away from warlocks in general.[/quote] Reread. The barricade provides an overhshield of 40 health. It does not heal. The overhield can be regenerated wheelie standing behind your barricade as long as you are not taking damage. This has never been warlock ability. Overshields have been part of the void titan kit since vanilla D1. Restoration heals for 40 health every second during the buff duration. It does not provide an over shield. This healing will continue to work even when taking damage. They are too completely different buffs. Play the other classes.

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  • 작성자: Olkren 11/1/2022 5:08:30 AM
    But now they can give it to there team not just from the ward but from there barricades as well and warlocks can't leave there pools with any overshield

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  • [quote]But now they can give it to there team now just from the ward but from there barricades as well and warlocks can't leave there pools with any overshield[/quote] They have always been able to provide an overshoot to their team. The defensive strike melee did that. The void rework gave all the classes new abilities, including titans. Overshields are part of the titan’s tank identity. Healing is part of the warlocks identify. Yes, they both can do each, but they they specialize at different things. It would make no sense for them warlocks to be the best healers and the best Overshield providers. That is not balance.

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  • I've played matchs were my titan teammate has given me a shield and it has healed me at the same time don't know if you will cry out that is a bug, glitch or whatever the case my be there I no unique feature to the classes I there game anymore and it looks like your ok with that.

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  • [quote]I've played matchs were my titan teammate has given me a shield and it has healed me at the same time don't know if you will cry out that is a bug, glitch or whatever the case my be there I no unique feature to the classes I there game anymore and it looks like your ok with that.[/quote] You cannot see your health bar when it is covered by an over shield. Your health can regenerate at its normal speed whether you have an over shield or not. It will do this whenever you are not taking damage. That’s how it works for all classes and it is tied to your recovery stat in game. The barricade does nothing to increase it.

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  • And I've seen there health regen while the overshield is taking damage.

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  • [quote]And I've seen there health regen while the overshield is taking damage.[/quote] The over shield is not your health bar. You can regen health a normal rate while it is on. This rate is determined by you recovery. That goes for every health bar on every class. The shield itself will not regen while being damaged and is only 40 hp, which is less range than many primaries do in a single shot. You cannot call regenerating health like normal healing. All classes can do it at the same speed, though warlocks gain the most benefits from having a high recovery stat.

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  • Technically no warlocks get the same percentage as everyone and are supposed to get faster class ability back bit I've timed it for all 3 with max stats for abilities and the warlocks are still the slower to get them back by 11 seconds which can be detrimental for both pvp and pve

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  • [quote]Technically no warlocks get the same percentage as everyone and are supposed to get faster class ability back bit I've timed it for all 3 with max stats for abilities and the warlocks are still the slower to get them back by 11 seconds which can be detrimental for both pvp and pve[/quote] I don’t think you actually read what I wrote. All classes get the same health regen speed, but warlocks get the benefit of that stat being tied to their class ability. Rift is a different ability than dodge or barricade. None of them have the same cooldown.

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  • I think you for got I've told you I have played them and there is a major difference in the speed at which the regen of the class ability comes back even at 40 mob to a 70 rev a hunter will get there dodge back before a warlock gets a rift this is not counting for exotics or mods do the tests for your self and see

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  • [quote]I think you for got I've told you I have played them and there is a major difference in the speed at which the regen of the class ability comes back even at 40 mob to a 70 rev a hunter will get there dodge back before a warlock gets a rift this is not counting for exotics or mods do the tests for your self and see[/quote] Please actually read… Yes, different abilities have different cooldowns. I’ve already mentioned that. It has nothing to do with health regen…

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  • And it does because you're saying that there is a special benefit for warlocks having more rec but that also means that they should be on the same cooldown timer. There is no extra benefit to them having more then what the stat is for and class ability

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  • [quote]And it does because you're saying that there is a special benefit for warlocks having more rec but that also means that they should be on the same cooldown timer. There is no extra benefit to them having more then what the stat is for and class ability[/quote] 🤦‍♂️ Warlocks have their class ability tied to recovery. It’s a greater incentive to have higher recovery than the other classes. Titans have their class ability tied to resilience. It’s a greater incentive to have higher resilience than the other classes. Hunters have their class ability tied to mobility. It’s a greater incentive to have higher mobility than the other classes. It’s so painfully simple, I do not understand what part you’re struggling on. It has literally nothing to do with overshields or restoration. It’s just a basic mechanic of the game.

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  • But all the ability timers should run on the same timers there is no description for each length and if the mechanics a that simple then why are you here in the first place. This is going on and you want so much to be in the right but the game is getting worse on balance non stop there is no incentive to have the stats linked to the class if it doesn't actually help

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  • [quote]But all the ability timers should run on the same timers there is no description for each length and if the mechanics a that simple then why are you here in the first place. This is going on and you want so much to be in the right but the game is getting worse on balance non stop there is no incentive to have the stats linked to the class if it doesn't actually help[/quote] Why would different abilities have the same timer? That would be idiotic. All abilities in this game now have their cooldowns catered to the ability on an individual level. Increasing the stats help significantly. Again, this has nothing to do with overshields or restoration. Titans are better at using overshields. Warlocks are better at healing. It’s that simple.

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  • Ok I'll just say you're right and the game is perfect the way it is because you misunderstood when I chose to use hate for the title the fact that what made the warlocks fun to play continues to get nerfed and the other get more buffs agree to dis agree and don't reply again

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  • [quote]Ok I'll just say you're right and the game is perfect the way it is because you misunderstood when I chose to use hate for the title the fact that what made the warlocks fun to play continues to get nerfed and the other get more buffs agree to dis agree and don't reply again[/quote] Never said the game was perfect. Please reread. Your class isn’t getting treated unfairly. Play the other classes more.

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  • I've played them enough to know they are boring and cliché now leave you have misunderstood the whole point that I meant and refuse to to see in someway that there is a heavy balance between classes

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  • [quote]I've played them enough to know they are boring and cliché now leave you have misunderstood the whole point that I meant and refuse to to see in someway that there is a heavy balance between classes[/quote] Except you have barley played them, lmao.

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  • I don't need to waste my time on them for thousands of hours it took me a totally of 3 hours to unlock all there sets before beyond light and then deleted them they are the .out boring to play because even grade schooler can play them

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  • 작성자: Bore 11/1/2022 11:37:43 PM
    [quote]I don't need to waste my time on them for thousands of hours it took me a totally of 3 hours to unlock all there sets before beyond light and then deleted them they are the .out boring to play because even grade schooler can play them[/quote] Grade schoolers also know the difference between their and there. At least they should. Yet here we are. Haven’t played the other classes and doesn’t know the difference.

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  • Got it warlock are the higher skil gape and you like simplicity compared to complexity

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  • [quote]Got it warlock are the higher skil gape and you like simplicity compared to complexity[/quote] Ah yes, a skil gape. I see.

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