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원본 게시물 출처: Bungie.... Overload Champions
작성자: max 4/12/2022 6:14:20 AM
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max
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My problem are mostly with how often they teleports the way anti overload mods work usually requires constant shooting till the stun round hit, the teleportation is more like a design flaw than just annoying unless you use a bow or a hc with explosive rounds, not really a fan of either in pve plus the entire existence of auto rifle champ mod is a joke, random round to stun a teleporter in my 62 rounds mag? what genius mind came up with that
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  • Which is the primary pain point of Overloads: lack of consistent control over them. Anti-barrier is on ALL rounds fired, and Unstoppable is on all rounds fired after you ADS for a second. But with the exception of Overload Bow, Secant Filament, and Divinity, you cannot guarantee an Overload round. And as it stands, Secant is Warlock-only and Divnity is an Exotic so it limits the rest of your build.

    게시물 작성 언어:

     

    다른 사용자들을 존중해주세요. 게시물을 제출하기 전에 한 숨 돌리고 운영 정책을 검토하세요. 취소 수정 화력팀 생성하기 게시

  • [quote]Which is the primary pain point of Overloads: lack of consistent control over them. Anti-barrier is on ALL rounds fired, and Unstoppable is on all rounds fired after you ADS for a second. But with the exception of Overload Bow, Secant Filament, and Divinity, you cannot guarantee an Overload round. And as it stands, Secant is Warlock-only and Divnity is an Exotic so it limits the rest of your build.[/quote] The only other mod that seems to work well is overload grenades but you have to have one at the time and hope they don’t teleport as you throw.

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