Please give me some interesting loot to go for when playing strikes. The playlist is awful right now. It would be nice to have a reason to play strikes later in a season! PLEASE BUNGIE IM BEGGING YOU!!!
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1 답변Maybe add a super duper rare exotic gun (probably a hand cannon) that shoots little orbs based off of your subclass like if ur stasis its gonna be little stasis bombs kinda like lumina but instead damaging orbs. Honestly more like a telesto hand cannon but elemental related tho just my ideas.
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6 답변That is what nightfalls are for. Besides pool is already bloated. Go farm weapons in eternity, raid, trials, crucible, gambit, dungeon.
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1 답변This would be great, but if they were to still require Skeleton Keys I think that’d be a little tedious. But I understand.
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The strike isn’t awful it’s so repetitive now after all these years . I enjoy strikes but totally agree with you on rewards . If there was something like a tier system towards armour and weapons ….also maybe bonus crafting materials 🤷🏼♂️
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Strikes and the Strike playlist are completely irrelevant right now. Nightfalls and nightfall weapons are the only things anyone cares about in the Vanguard playlists. They could completely disappear and nobody would care. Bungie needs to fix that.
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I wish my warden's law was sunset. I don't know why they sunsetted strike stuff none of it was broken. Sunsetting wouldn't have been as bad if it only applied to pinnacles I don't even use them they are just novelties like they were intended but I litteraly am tired of it. At least I can farm artifice armor though thats good stuff.
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That taken shotgun and sword like in D1 is a start. The sword and the shotgun weren’t even the best weapons in the game but they looked so cool it was worth playing to get them. It would be awesome to have some new taken weapons that specifically deal more damage to taken enemies. The perk already exist on some dreaming city mods and even exotics like malfeasance so its definitely possible.
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16 답변Bungie's idea of loot is recycled loot that will be a waste of time and resources just like most of the content they have produced since Activision left them. They couldn't even handle being on their own that they crawled back to Microsoft.
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2 답변Destiny community: WE WANT NEW CONTENT. Bungie: Okay, we are focusing on a new campaign, new raid, new weapon crafting system, etc. Destiny community: NO, DESTINY 1 HAD [something], DESTINY 2 NEEDS TO HAVE [same something] Bungie: *surprised Osiris face when Saint-14 approaches from behind*
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I've said it before and I'll say it again... Each strike should have a piece of armor specifically themed around it per Class. Allowing you to mix and match to suit your style. In addition, there should be one weapon per strike that is specifically themed around it, too. How do you get it? By killing the High-Priority Target that they still have in every strike and still serve ZERO purpose beyond a checklist. You and your Fireteam kill the HPT and that has a chance of sending an alert (the messages that pop-up above your Super meter) that says something like "So-and-so's hoarded stash is unlocked." So, when you complete the strike, a second chest spawns and will drop either the weapon or the class-specific armor piece for the strike. Guaranteed a drop if you get the alert but you are not guaranteed the alert. This way, there's no "keys" or anything to keep-up with. Your team either gets the extra loot or they don't. Straight-forward and simple.
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1 답변Let's face it, Bungie is to dam lazy to actually put more into the game than the BARE MINIMUM.
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they have nightfall weapons, which were unique in the beginning, now they are just D1 weapons, but what they really need to do is bring back strike specific armor like the psion cloaks n -blam!-. if the armor drops from night falls it could have higher stats and GM night falls could guarantee 65+ base stats with the potential to be masterworked.