omg are they on steroids? No other overloads in the game are as buggy as they are.
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1 답변This forum is as much to blame for the the many bugs in this game as the lack of developer involvement in the forums. If you are not having this problem, congratulations? That does not mean a problem does not exist. Or that would mean no game has bugs, because someone might not have experienced them. At least on Xbox the Overloads frequently glitch out. It will say they are stunned on screen but they continue to regen health and teleport and shoot without interuption while continuously being hit with overload weapons. It doesn't happen everytime, but it happens often enough that it really is obnoxious. I know 100% that hitting an overload with a non overload weapon can 'overload' them making them teleport like crazy. I am coming from even when you are only 100% hitting with Overload weapons with the mod equiped and no grenades or melees or supers or any other source of damage that this still happens. I have seen this occur most often on the gatekeeper encounter in Vault of Glass, but I have had it happen anywhere overloads can be found.
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21 답변작성자: Scratch 12/1/2021 12:47:58 AMI've never had a problem with Overload captains that wasn't my fault or error. 1) Know your bow. Overload captains can only be stunned with a [i]fully drawn[/i] bow. Practice drawing the bow and looking for the buff(text above super bar) that says 'Overload shot'. Bows have an audio and visual que when they are fully drawn. Learn to recognize the que and don't shoot til your shot is an overload shot 2) Know thy Enemy Find an Overload captain and kill everything else but him. Observe it's behavior. Hit it with a fully drawn bow to stun it. Watch it carefully as it comes to. You will see as it comes to it will have a white glow around it. At this point it is impossible to stun it again, it gets a 'grace period' Then you will see the white glow flash then go out, when that happens -bam- you stun it agan with a fully drawn bow. *see edit 3)Overload it with damage Overloads must be 'overloaded' with damage. Dig? Once stunned keep hitting them with fully drawn bow after fully drawn bow. The more damage you 'overload' them with the bigger window of opportunity you after it comes to to stun it again. So, fully drawn bow to stun, keep hitting it with fully drawn bow shots til it's about to come to, as soon as it flashes hit it again with a fully drawn bow to re-stun. If you follow these steps and know what to look for(que of bow que of captain) you'll never have a problem with overloads. They're actually quite easy to stun and kill if you do it right. Ticuu's is a good bow to practice with because if you hipfire it will auto aim and hit every time EDIT: During this grace period it WILL shoot at you before you can stun it again. You must strafe left and right to avoid being hit. You can get one or two arrows off while strafing but after that draw the bow and hold it drawn and ready to shoot until you see the white flash. As soon as you see the flash, release the arrow
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6 답변"I'm sorry but, at Bungie, we pride ourselves on resolving matters that benefit the players above all others. Exotic working perfectly? We'll change those perks. Ammo reserves agreeable? We'll cut that in half for you. Supers actually making you feel super? We'll nerf them before you can say, 'Please stop, I'm actually having fun.' "You see. It's not about you, the player, enjoying your time here. It's about us taking as much time away from you as possible. We have to keep those investors happy with high numbers when it comes to average 'play time.' The longer you struggle to check off the latest list of chores we told you was a 'quest,' the better we look. Anyways, we're removing Telesto again so thanks for the feedback."
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작성자: TheShadow 12/1/2021 2:03:33 AMDo you know what is interesting? It's not that Bungie can't make adjustments to certain things, or don't know how to. It's a matter of whether they want to or not. A lot of requests like this is something I have noticed over the years that Bungie doesn't really seem to want to "communicate" with the community about. In fact, most things are never talked about unless it's the majority of the community/streamers bring it up to their attention that they can't ignore it. Why do things have to go that far just to get Bungie to (communicate) 90% of the time? Edit: Seriously, it took Bungie 2 long years just to give (an official statement about Factions after they removed them.) Over the course of those 2 years, all we heard was, "we don't have plans at the moment".
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1 답변LemonArk or any bow with Explosive Head. Stun. Shoot with Vorpal LFR + Particle Deconstruction.. Profit 🧐
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3 답변Any Bow can be used but Trinity tbh One stun and keep spamming arrows til dead They wont teleport
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1 답변It doesn't make sense that the most costly mod for OL champions, is also the absolute worst & most infuriating one to use. Sword OL should stun immediately on the first hit, the -blam!- champions just teleport away from you after the first hit, & then teleport across the screen & back while you're basically swinging the sword chasing shadows.
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4 답변All champions need to be removed and extensively tested before being reintroduced. They're so broken and buggy.
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3 답변Sorry, only things that players like get nerfed. Overload broken teleport isn't a player having fun. We can't nerf this.