Let me get this straight, titans loose shoulder charge one hit kill, warlocks loose handheld one hit kill
But hunters gain a one hit kill grenade and they also get to keep their knife throw one hit kill? Also shatter still has a chance to kill.
So basically only hunters have that ability now?
Bungie can you confirm this and actually explain the reasoning behind this one?
If this is the case, this is f'n ridiculous
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1 답변It's been made clear multiple times that Bungie prefers Hunters over the other classes
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11 답변작성자: Desolator0 11/21/2021 1:36:43 AMBecause Hunters are objectively the PvP crutch class in this game and whine the loudest. Not to mention that they're at least 80% of this game's PvP player base because they're the easy mode crutch class.
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10 답변Don’t worry guys I got this. Hunters have been broken for seven years and will never get fixed, there are 50% more of them in pvp then the other two classes combined, if they nerf(balance) them all the poor gunplay ability spamming hunters won’t play pvp, numbers will go down and it’ll be a big problem. That is all. Hunters will always remain better then the other two classes
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1 답변isnt it obvious? Bungie have a massive bias and favouratism towards Hunters, its why Shatterdive hutners and their rediculous 13 second Dodge have been rampant for so long, and even after allt his they still give a fast Class ability cooldown while the rest of us have to wait more then 4 times that amount.
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50 답변작성자: Chunk 11/19/2021 10:10:32 PMHunters lost shatter dive n all characters have a one hit kill grenade all stickies will be a one hit kill
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All it’ll lead too is more twirly staff users attempting to use a 1-shot grenade on massive cooldown, then when it just sucks, they’ll stop running it. Honestly expecting more arcstaff usage with the dodge nerfs coming….
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1 답변작성자: Sherluck 11/20/2021 3:03:39 AMWhat really doesnt make sense is how the warlock solar sticky nade doesnt oneshot when the arc sticky will. Aren't they the same thing?
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I just love all the bad pvp hunters with barely positive kd's trying to defend hunters. These nerfs and buffs are seriously making me think bungo wants people to go to BF 2042. Easy choice for me since it is 64 vs 64.
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16 답변You do realize arc flux nade will be available for all classes when arc 3.0 releases right?
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3 답변Warlock and titan solar fusion grenades will be one hit kill nades that was an example in the twab not the entire notes.
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9 답변Every class has ohk grenades or will come December. All sticky grenades will be ohk warlocks will have 1, titans 2, and hunters 1.
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2 답변
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3 답변작성자: Oinkthebaconking 11/20/2021 1:51:19 PMDid you miss the part where it recharges slower than some supers? Of course you did. You probably watched some random video and then started crying.
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4 답변작성자: Zephyr1895 11/20/2021 12:03:38 PMProbably because you have to aim it, they also want to it so no roaming super can OHKO another super as seen here in the Shadebinder section: [quote]One—Winter’s Wrath is still the best Super for shutting down other Supers, and it’s not even close. Winter’s Wrath must now freeze and shatter other Supers twice to kill them. [b]As a general rule, roaming Supers shouldn’t be able to one-shot other Supers.[/b][/quote] Yet bottom tree Gunslinger can one shot any super in the game if you hit them in the head. Clearly OHKO abilities that are difficult to land are exempt from this. The reason Flux grenades were buffed but Fusions weren’t is probably because there’s no exotics you can use to build around Flux grenades. Warlocks have Sunbracers and Verity’s Brow while Titans have Ashen Wake, Hallowfire Heart and Armamentarium. Hunters don’t have anything that improves Flux grenades, nor any way to get more of them. Either way Arcstrider sucks compared to Gunslinger and Nightstalker, having a really strong grenade isn’t going to do much to change that.
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2 답변That’s why you have 1 of each character, only noobs don’t use all 3 characters in destiny .
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1 답변You're actually complaining about a grenade that has a cool down time comparable to a super?