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2 답변
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4 답변I wonder how many Hunters who defend Shatterdive also thought that original Handheld Supernova was fine. My guess is none. My guess is that they complained about it a lot, until it got nerfed into irrelevance.
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2 답변
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2 답변It needs the same treatment cryo slide got. It can only proc after sprinting 1.5 seconds and if you stop sprinting you have to re proc. This would stop the jump nade slam combo
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5 답변[quote] Shatterdive is just scummy [/quote] [quote]Stasis needs a massive nerf[/quote] "If I kill you, it's because of my skill. If you kill me, it's because you're meta-crutching and have no skill." - PvP Cryhards
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1 답변
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9 답변eh i feel like in casual modes its pretty easy to avoid but in comp the revenant pick rate definitely speaks volumes. throwing a grenade needs to reset the shatterdive cooldown so that you can just throw grenade-dive in one fluid motion out of panic, because that is definitely the most egregious
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2 답변Hardly saw any stasis last season. Was great. Now every game is filled with Japanese PS players clutching on their shatter dives.
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5 답변
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4 답변It just needs to stop killing people in their super. There is no comparable power on Titan or Warlock with that capability. Closest is suppression nades and even then they are extremely inconsistent and can’t kill anything with more than 30-50 health. And they take a skill shot to even have a chance of working… a panic hop backwards with a glacier grenade and shatterdive in an instant to kill a guardian in their most powerful move that takes most of the match to charge is too much power and is not balanced.
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1 답변It's already gotten nerfed in like, 10 different ways for each class, ranging from damage, ease of use, radius, and several fragments. I switch frequently between Nightstalker and Revenant, Stasis feels fine. Besides, if/ when it does get nerfed again, it'll probably be to give the reworked Light subclasses a chance to shine. I mean, can you imagine if NS can use Vanishing Step, Flawless Execution, Spectral, and Vanishing Smoke all at once with Graviton Forfeit/ 6th Coyote + Rat King? With what we know so far, Hunters could theoretically be invisible the entire match, and with Vanishing Step, Spectral might not have to waste any super energy to go Vanish again. Or how about if Titans can use Initia Override with whatever they want from top or bottom tree Strikers? Or Warlocks with HH Supernova, Devour from bottom tree melee, and Verity's Brow or Contraverse? Depending on the limitations, the rework will make the light classes more broken than you think Stasis is now.
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7 답변
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1 답변I use to run stasis hunter in pvp for the free stats and and titan tear maker aka shatter dive but this season in PvP I switched back do Goldie, omg it's so nice getting super kills again 6 to 8 a game, funny how you a lot of players crap on stasis because of shatter dive the super sucks thou and is good for 2 kills a game shatter dive isn't op, play a little less aggressive.
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1 답변I started using stasis this season and it’s not nearly as useful as it once was. Issues I have run in to using stasis dive 1: People freeze out of the damage zone. Not sure why but I think it’s the animation of the ice forming which causes the delay 2: some shot gunners manage to shotgun and kill you in between smashing the ice as they are freezing … probably just a timing issue 3: to ice crash a roaming super I sometimes die with the super … as the ice breaks they get a last shot off which is whatever 4: I can freeze someone smash the ice and they only take partial damage.. maybe I need to be farther in the grenade who knows 5: I have had two people froze smashed and it’s only killed one person . The second kills me with a shotgun or melee … usually a titan I use the grenade to block lanes mainly and use the smash on apes who are foaming at the mouth and give chase . I also use the grenade to block flag points similar to titan shield . After playing all 3 characters this IB I think the warlock had the most cheesy things to use . I literally ran around with a arcsoul getting east kills with it . Titan feedback is annoying but I have only run into a few people -blam!- knew how to use it well with teammates to come get the clean up
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Or just get gud and watch your positioning . I rarely get killed by shatterdive a and when I do it is because I am out of position and pushing to hard. How is it different than brainless shoulder charges? Lol. Pre nerf handhelds?
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2 답변No different than a shoulder charge titan, or handheld supernova grenade. A 1 shot ability, that if you miss sucks. I am a hunter, yes i have done the shatter grenade combo often when using stasis, but consider this: Shatter+genade is just like titans with charged melees that 1 tap, plus again like titan you must put yourself at risk by pushing in for it. And considering our hunter stasis melee cant freeze, or kill a opponent which both other classes stasis melees can do its totally find to have a 1 off ability like grenade+shatterdive. TL;DR Please stop with the "hunter stasis so op" stuff. It's no more op than warlock or titans in other subclasses/respects. It's a 1/off ability that is risky due to being shot out o the sky before throwing the nade or diving.
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5 답변Shatterdive needs a nerf but not all of stasis. SD can one shot supers it should not be that powerful.
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7 답변i do agree it needs some tweaks because im getting shatterdived out of my super without ever being frozen in the first place