Friendly Hunter invisibility causing slow in strikes
I ran three strikes on the playlist tonight with a random Void hunter on my fireteam. Every time they did their melee to make me invisible, it caused the stasis slow effect to proc. It was incredibly aggravating. I also have a feeling they knew what was happening and were doing it on purpose because it was *constant*.
(Also, the Chill Touch strike modifier is just really awful in general. It honestly feels more like a Nightfall specific modifier than something that belongs on regular strikes. When you're already getting overwhelmed by thrall or whatever and then you can't run because you're slowed, it's really terrible, and it doesn't make sense for that to happen *constantly*. This is the kind of thing I quite literally have nightmares about. Please reconsider putting this on regular strikes.)
Same thing was happening to me in a strike and they knew what they were doing. They were constantly throwing the smoke bomb at me and slowing me. I also agree with the PvE slow. The stasis bosses were an okay addition for the expansion but now just regular mobs are constantly slowing and it's making the game really frustrating to play. The constant grind and FOMO is bad enough and now they're just making things more annoying with mob stasis to top it off.