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9 답변작성자: Demon_XXVII 8/6/2021 4:54:16 AM
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작성자: Vizio 8/11/2021 6:45:25 AMI wonder if any of them play Way of the Trapper or Way of the Trapper Nighstalker. They need a tweak to the super badly. Personally, if they feel that shadowshot is behaving as intended and needs to be used as a unreliable preemptive super rather than an immediate combat reaction, then Way of the Pathfinder needs to change. There are too many times that arrows will fly past a person when a dawnblade arc would have cleaned up shop no problem. I hope their silence on the matter is a harbinger to a larger change incoming. If not, I made a post detailing a potential change they could make to Way of the Pathfinder that makes it a single target, hit-scan, roaming super that forgoes the ability to make tethers to instead have over-penetrating arrows that instantly suppress all targets hit. I left a link if anyone wants to give it a read.
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92 답변
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6 답변
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7 답변except the thing is they won't nerf slowva which my only issue with it being is the speed for it being "slow" and its tracking, otherwise ability changes are superb
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6 답변The hunter buffs were not needed. Hunters need only nerfs. Not buffs. Dodge still needs to be gutted.
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My only thing - As a Hunter main, I do wish something happened to Golden Gun to make it more in line again, or at least give me a Tether buff so it actually like buffs everything. Although I'm super happy for the Arcstrider buff!
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10 답변Dont think the nightstalker nerf was needed tbh. Personally never encounter them, but it is what it is.
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1 답변I still don't understand why people are so upset about the Slide changes. They keep saying "it was meant for Shotguns but nerfed [b]everything![/b]" but what they mean to say is "It nerfed Hand Cannons and I don't like it!". If you're using a Bow, Scout Rifle or Pulse Rifle and sliding into CQC engagements then you're probably going to die anyway, there's a reason why the people who use them [i]don't do that[/i]. If you have an Auto Rifle or SMG, then you are breaking up any sustained fire by sprinting into a slide and making it harder for you to track the enemy. There's a valid point to be made for Sidearms but let's be real, the people whinging about the changes haven't gone near a Sidearm since Last Hope in vanilla D2. Snipers, GLs and all heavies can pretty much disregard the changes, so the only other weapon type that will be affected much by the changes are Fusion Rifles - which are getting a rework next season, so anything we say about them now might not be true in a few weeks' time. Besides, if the whole point of them sliding in every conceivable direction at all times is to dodge bullets, and these players are as good as they say (think) they are, then the increased flinch should be a nonfactor because they will so rarely take damage while sliding. That leaves you with -20 Stability, which might as well be nothing on M&K. TLDR the changes boil down to Slide-spammers who use controller will have less Stability during a Slide when using Hand Cannons because one half of the weapons are unaffected and no one is sliding-spamming with the other half.
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4 답변Do you like the idea that bubble and rift durability are now tied to the resilience stat? I don't. Especially for warlocks. Well of radiance tied to resilience and not recovery? Huh? Also, slide changes might be good for pvp but for pve they're bad.
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3 답변
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3 답변Overall, it was a fine TWAB. Separate MELEE Action has [i]FINALLY[/i] been added, Slide nerf is fine for me, Rally Barricade still doesn't convince me but it is indeed a nice buff, nice to see so many buffs for Light Subclasses and the nerfs were okay. Let's wait to see next week what they will say for Weapons and Armors...
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Best twab weve had in a while. Warlocks are finally getting reined in, arcstrider is getting a buff, along with slide changes. Only real problem imo are the behemoth changes, I'd rather them not be promoted as objectively better striker.
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Regardless of whether we agree with every single buff and nerf or not, which is kind of ridiculous for anyone to expect to agree with everything, that last sandbox update definitely shows that they play the game. There was a lot of stuff that I wouldn't even think to ask for because I thought that certain things were basically untouchable even if they were kind of not really working the way they should. Having to think before you slide being one of the biggest examples.
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3 답변Meh. I'm at a point where little buffs and nerfs aren't exciting. Too many things need straight up overhauls.
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8 답변작성자: FL00FING AB0UT 8/6/2021 8:40:55 PMNerfing Bubble and Well were entirely unnecessary. I usually defend needed buffs, but these are [i]SUPER[/i] not needed. Edit: Apparently this only affects Boss damage. Not nearly as bad as I thought.